Seeing as almost all builds that have been posted for 4th job are in a format that does not give you the order in which the skills are to be maxed, I decided to share my skill build order. I'm not aware of any level requirements to obtain certain 4th job skills, so I'm just going off what I think would be fun/effective.
For anyone who wants to know where I got some of my ideas from:
http://zoome.jp/Eoel/diary/5
http://zoome.jp/Eoel/diary/8
Spoiler
Then proceed to max MW. I chose this order based on the assumption that you will be Skeleing with a bishop past 14x, and so I chose Combo Barrier over High Defense because it benefits your whole party in bossing and training. After what I've heard from Matt, Final Swing isn't always that convenient, so I opted for powering up my staple skills via Aggression in lieu of powering up Final Swing, the 1 point simply for finishing off low-hp mobs from a range. From there I maxed out Final Swing for greater mob DPS, since it's obvious that it can do well in that regard. I don't regard Freeze Standing as an extremely useful skill because Smart Knockback makes monsters your b'itch, so being knocked back isn't a big problem.For anyone who wants to know where I got some of my ideas from:
http://zoome.jp/Eoel/diary/5
http://zoome.jp/Eoel/diary/8

