2009-11-14, 10:57 PM
USMC Wrote:^ yeah I hate those too. Also I noticed launcher's damage seems so weak at this point(lv38ish). It's true we have the advantage of uber range, but everything takes so long to kill, and super armor or quick attacks tend to interrupt our attacks often, hard to keep mobs back too. Not to mention when you are in a small room, or vertically long room(frozen heart) bleh..
On the other hand my striker seem to be getting better on pve with rising fist and other skills higher leveled. And things get so much better after discovering the beauty of my super armor buff, eats boss like a tossStill short on SP though...so annoying when you can level a skill but have no SP
But with the right support, or the right situations (Giant He'etako, Lotus) we are amazing. I've been able to take out Purgatorium's boss with 0 effort at times when he was locked behind a barrier, something few others could do (maybe Elementalists). If I have melee aggro'ing something, I can unload weapon after weapon without fear of retribution, while melee classes will always have to worry about counterattack. In other words, we are party DPS and mob control. Solo we have a tough time, admittedly, but most gunners do.


Still short on SP though...so annoying when you can level a skill but have no SP 