2009-11-12, 11:04 AM
MissingLink Wrote:The StandardPDD values depend on job and level, and are from one of the .wz files, possibly in base.wz The values go up every 5 levels, which is why some notice that the damage they take jumps after they level up to level x0 or x5.The most funny thing about this formula is, when I started it I was sure StandardPDD is some sort of a base-def which causes warriors to get hit less by default (since their PDD is higher). I ended up discovering StandardPDD actually increases damage, and warriors would have got hitted the most of all jobs if not for their high defense.
They max at level 100.
BY the way, Dusk's rewrite of Kortestanov's original code has some errors in it, so don't go by that version. Someone reposted it on SW.
I think I'm gonna find some time soon and hack the magic damage\avoidability formulas too. I know where they are, I'm just too lazy to code them.

