2009-11-12, 09:27 AM
(This post was last modified: 2009-11-12, 09:29 AM by Combattente.)
Grog Wrote:You now realize that Tespia never made patches any less glitchy than they are to this day. In fact, in the three Tespias that there were, all three patches that followed contained more than half of the glitches found in the test server.
This indeed is true, but, you know, I've always said that if only NEXON tried a bit harder to manage Tespia better, it wouldn't really be so useless.
If only they made applications like MWLB and hired people who actually would read through all the reports and try to fix the reported bugs, Tespia would be PERFECT, just like KMST. That's what I'm suggesting them to do. If they don't listen to the users, it's not my fault.
Grog Wrote:I was being generous when I said half. I'm sure that if you looked back into the post-Tespia patch threads, you'd find hordes of people complaining about none of the glitches getting fixed.
It's annoying and pathetic to see people beg and cry over an extremely boring test server. They sugarcoat their desire to play a weak level 162 character with the whole "OH BUT ITS WHOLE PURPOSE IS TO MAKE THE ACTUAL PATCH BETTER" garbage.
Again, if my only desire was to become a level 162, why am I suggesting them to change Cody to take you to a specific level for every testing round, depending on the content to be tested, as well? I'm really tired of saying the same things every time in every Tespia post, so I will just stop here.
Let's just resume the most important things they should do to make Tespia a REAL test server:
1) MWLB-like applications, so that random noobs can't get in
2) Hire people who will read through the reports and people who will fix the reported bugs
3) Change Cody to take you to a specific level, depending on the content to be tested (e.g.: if the content is Pink Bean, level should be 180 at least, if the content is Aran, level should be 200 because we should be able to test every single quest - even level 200 ones, but, if the highest level content in a testing round would be the Ariant Coliseum, then the max. level should be 30). I remember them releasing the level 200 mounts in Tespia, but Cody still took you to level 162. Then, they released ARIANT and Cody still took you to level 162. That was totally useless and nonsense.
Tay Wrote:As others have said;
There is no need for tespia outside of Korea, other than for a preview of content or to test content exclusive stuff which NexonAM has never done in their tespia.
If there is no need for Tespia outside of Korea, then you probably mean to say that, obviously, if the content is already tested and works in the Korean servers, then it is SUPPOSED to work in GMS as well, right?
Well, it SHOULD be like that. But, NEXON America manages to introduce bugs which have never been found before in KMS, making the testing made in Korean Test Server useless. Seeing how they can't seem to release a patch without bugs, even if that same patch was already tested before in KMST, it really looks like we DO need Tespia.
KajitiSouls Wrote:GMS's general populace idiocy defeats Nexon apparently.
That's pretty much the main reason why Tespia got removed.
This would not have been the case if Nexon America didn't allow everyone to come in >_>
I agree with this. General idiocy is what has brought Tespia down. Sad, but true. Who knows if it will ever come back. They promised it in their Open Letter, but it looks like they're not only a money-hungry company, they also are liars.
Back to the original topic: this is an interesting idea. Now that I think about it, yeah, Tespia could've been opened to challenge OdinMS and to bring people back from Private Servers to GMS. I know a few friends who, in fact, quitted Private Servers for Tespia, because, obviously, Tespia > Private Servers in all ways possible. Well, Official Servers > Private Servers as well, but Tespia made more people quit them. So yeah, now that I think about it, NEXON didn't show any interest for fixing bugs (even if they said it was impossible because their report page was spammed by noobs) or Tespia in general (see Cody taking you to level 162 even if the highest content to test was.. Ariant Coliseum
).So, yeah, this could've actually been a challenge to OdinMS they wanted to make, to make people quit Private Servers. In fact, after the death of OdinMS, they stopped talking about Tespia. They haven't talked about it for more than one year now. It's sad if it really was like that, but.. it's NEXON we're talking about. Everything is possible, with them.

Anyway, that page in Facebook was made by me in a sad attempt to make them improve the game or consider opening Tespia again. I doubt it'll work, but why not trying.

