HurrycaneX Wrote:Continuing on my idea about Dagger-lightning and Gun-fire users(although this might belong in Mapleadditions so I keep it short):
Dagger: Lots of quick hits, but only hits up to 4 enemies. Expands on Arans "Final Toss" skill by knocking monsters into the air and frying them with lightning and then cutting them into pieces.
Gun: Starts off with a couple of fast hits, and finishes of with a bunch of explosions. Most skills would involve long and close range explosives and splash-AoE damage (like Arrow Bomb).
Of course Nexon Korea will give all new classes a passive critical hit skill with a succes rate ranging from 40 to 60 which will recieve a crazy boost when Sharp Eyes is active.
@ Derioan: How would that work exactly?
Some DoT poison skills, like for example, a skill that shoots a spray of poison that poisons the enemy.
I don't know if they can create any poison based skills without DoT,it would be somewhat unusual, like Paralyze, but it might work.
Or maybe start off with three poisonous shots, then finishing off with one powerful burst shot, that inflicts powerful poison, similar to what you suggested.
[Maybe 20% of HP loss per second, so sniping Newties could be easy.]

