2009-11-03, 05:03 PM
Cyanne Wrote:You're not making any sense at all; not supposed to be hit means just that. Same thing applies to things like anego and bodyguard A for ranged characters. Of course people walking in without knowing what's going on are going to be hit. Comparing pap soloing with less than 4k hp to ariel as a ranged character in phase 5 of the PB fight is a perfect comparison, seeing as you have to avoid bomb explosions in pap like you have to avoid laser beams from ariel. The boss's hp or whatever have nothing to do with that.
On the contrary, you're the one in this thread that seems to fall short on logic. Everyone in here is arguing every single point you make. And what the hell are you even talking about? The boss's HP has plenty to do with it. It controls the length of the battle, and by your silly logic, more time spent "dodging" attacks. And once again, the fights are nothing alike, at all, and honestly, I don't even know how you think they are. That truly confuses me. It really does. The fights have a level gap of 65, and a damage gap of over 11,000.
At any rate, I'm pretty well done posting in this thread. Your damage dodging argument makes about as much sense as Richard Simmons playing in the NFL. Bossing in this game doesn't require damage-dodging skills, it requires HP to tank hits. Period. Going into PB and expecting to "dodge" his attacks to stay alive is just absurd. And I'm sure TheTyphoon or any other Villains can vouch for this.

