Range Comparison:
Crusader: Armor Crash, Shout, Rage
White Knight: Magic Crash, Threaten
Dragon Knight: Buster, Dragon Roar, Power Crash, Iron Wall, Hyperbody
Skill Book Locations:
Maple Warrior: Skillbook - QUEST | 20 - Horntail
Monster Magnet: 20 - Left Pianus, Nest Golem, Left Pianus | 30 - Right Pianus
Achilles: 20 - Skelegon | 30 - Manon
Power Stance: Skillbook - QUEST (Storybook - Crimson Balrog ["Crimson Balrog's Proposal"]) | 20 - Papulatus | 30 - Zakum
Rush: Skillbook - QUEST (Storybook - Taurospears ["Indecipherable Book"]) | 20 - Left Pianus, Dark Cornian | 30 - Right Pianus
Guardian: Skillbook - QUEST | 20 - Transforming Jr. Newties | 30 - Manon
-----
Brandish: 20 - Dark Wyvern | 30 - Papulatus
Adv. Combo Attack: Skillbook - Zakum | 20 - Nest Golem | 30 - Guild Quest Bonus
Enrage: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
-----
Blast: 20 - Skelegon | 30 - Papulatus
Holy Charge: Sword --> Skillbook - QUEST | 20 - Griffey, Nest Golem ||| Blunt Weapon --> Skillbook - QUEST | 20 - Griffey, Dark Wyvern
Adv. Charge Blow: Skillbook - Zakum
Heaven's Hammer: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
-----
Berserk: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Hex of the Beholder: Skillbook - QUEST | Rest of SP levels - QUEST
Aura of the Beholder: Skillbook - QUEST | Rest of SP levels - QUEST
Warrior Common Skills[color="Black"]
Hero[color="Black"]
Paladin[color="Black"]
Dark Knight[color="Black"]
Warrior Quest Information[color="Black"]
Crusader: Armor Crash, Shout, Rage
White Knight: Magic Crash, Threaten
Dragon Knight: Buster, Dragon Roar, Power Crash, Iron Wall, Hyperbody
Skill Book Locations:
Maple Warrior: Skillbook - QUEST | 20 - Horntail
Monster Magnet: 20 - Left Pianus, Nest Golem, Left Pianus | 30 - Right Pianus
Achilles: 20 - Skelegon | 30 - Manon
Power Stance: Skillbook - QUEST (Storybook - Crimson Balrog ["Crimson Balrog's Proposal"]) | 20 - Papulatus | 30 - Zakum
Rush: Skillbook - QUEST (Storybook - Taurospears ["Indecipherable Book"]) | 20 - Left Pianus, Dark Cornian | 30 - Right Pianus
Guardian: Skillbook - QUEST | 20 - Transforming Jr. Newties | 30 - Manon
-----
Brandish: 20 - Dark Wyvern | 30 - Papulatus
Adv. Combo Attack: Skillbook - Zakum | 20 - Nest Golem | 30 - Guild Quest Bonus
Enrage: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
-----
Blast: 20 - Skelegon | 30 - Papulatus
Holy Charge: Sword --> Skillbook - QUEST | 20 - Griffey, Nest Golem ||| Blunt Weapon --> Skillbook - QUEST | 20 - Griffey, Dark Wyvern
Adv. Charge Blow: Skillbook - Zakum
Heaven's Hammer: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
-----
Berserk: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Hex of the Beholder: Skillbook - QUEST | Rest of SP levels - QUEST
Aura of the Beholder: Skillbook - QUEST | Rest of SP levels - QUEST
Warrior Common Skills[color="Black"]
Spoiler
Monster Magnet
Description: Charge up your skill to forcibly draw a group of up to 6 enemies toward you. The longer you charge the skill, the more enemies will be pulled.
Animation: Monster Magnet
Max Level: 30
Achilles
Description: Your skin becomes hardened and damage is effectively reduced
MSEA comment: Achilles also affects 1/1 attacks.
Max Level: 30
Power Stance
Description: With tough perseverance you do not get knocked back when attacked
Animation: Power Stance
Max Level: 30
Rush
Description: While rushing forward this skill pushes the monsters with you [Affects up to 10 enemies]
MSEA Comment: There is a slight delay after using this skill before you can use it again
Animation: Rush
Max Level: 30
Guardian
Description: Fixed probability of the enemy attack being nullified. When an attack is blocked, the enemy is stunned for 2 seconds. [Requires shield equipped]
Animation: Guardian
Max Level: 30
[/color]Description: Charge up your skill to forcibly draw a group of up to 6 enemies toward you. The longer you charge the skill, the more enemies will be pulled.
Animation: Monster Magnet
Max Level: 30
| 1 | MP - 10 | 42% Chance | 200% range [noparse][/noparse] |
| 2 | MP - 10 | 44% Chance | 200% range [noparse][/noparse] |
| 3 | MP - 10 | 46% Chance | 200% range [noparse][/noparse] |
| 4 | MP - 10 | 48% Chance | 200% range [noparse][/noparse] |
| 5 | MP - 10 | 50% Chance | 200% range [noparse][/noparse] |
| 6 | MP - 13 | 52% Chance | 200% range [noparse][/noparse] |
| 7 | MP - 13 | 54% Chance | 200% range [noparse][/noparse] |
| 8 | MP - 13 | 56% Chance | 200% range [noparse][/noparse] |
| 9 | MP - 13 | 58% Chance | 200% range [noparse][/noparse] |
| 10 | MP - 13 | 60% Chance | 200% range [noparse][/noparse] |
| 11 | MP - 18 | 62% Chance | 300% range [noparse][/noparse] |
| 12 | MP - 18 | 64% Chance | 300% range [noparse][/noparse] |
| 13 | MP - 18 | 66% Chance | 300% range [noparse][/noparse] |
| 14 | MP - 18 | 68% Chance | 300% range [noparse][/noparse] |
| 15 | MP - 18 | 70% Chance | 300% range [noparse][/noparse] |
| 16 | MP - 21 | 72% Chance | 300% range [noparse][/noparse] |
| 17 | MP - 21 | 74% Chance | 300% range [noparse][/noparse] |
| 18 | MP - 21 | 76% Chance | 300% range [noparse][/noparse] |
| 19 | MP - 21 | 78% Chance | 300% range [noparse][/noparse] |
| 20 | MP - 21 | 80% Chance | 300% range [noparse][/noparse] |
| 21 | MP - 26 | 82% Chance | 400% range [noparse][/noparse] |
| 22 | MP - 26 | 84% Chance | 400% range [noparse][/noparse] |
| 23 | MP - 26 | 86% Chance | 400% range [noparse][/noparse] |
| 24 | MP - 26 | 88% Chance | 400% range [noparse][/noparse] |
| 25 | MP - 26 | 90% Chance | 400% range [noparse][/noparse] |
| 26 | MP - 25 | 91% Chance | 400% range [noparse][/noparse] |
| 27 | MP - 24 | 92% Chance | 400% range [noparse][/noparse] |
| 28 | MP - 23 | 93% Chance | 400% range [noparse][/noparse] |
| 29 | MP - 22 | 94% Chance | 400% range [noparse][/noparse] |
| 30 | MP - 21 | 95% Chance | 400% range [noparse][/noparse] |
AchillesDescription: Your skin becomes hardened and damage is effectively reduced
MSEA comment: Achilles also affects 1/1 attacks.
Max Level: 30
| 1 | Physical Damage Decrease - 0.5% [noparse][/noparse] |
| 2 | Physical Damage Decrease - 1.0% [noparse][/noparse] |
| 3 | Physical Damage Decrease - 1.5% [noparse][/noparse] |
| 4 | Physical Damage Decrease - 2.0% [noparse][/noparse] |
| 5 | Physical Damage Decrease - 2.5% [noparse][/noparse] |
| 6 | Physical Damage Decrease - 3.0% [noparse][/noparse] |
| 7 | Physical Damage Decrease - 3.5% [noparse][/noparse] |
| 8 | Physical Damage Decrease - 4.0% [noparse][/noparse] |
| 9 | Physical Damage Decrease - 4.5% [noparse][/noparse] |
| 10 | Physical Damage Decrease - 5.0% [noparse][/noparse] |
| 11 | Physical Damage Decrease - 5.5% [noparse][/noparse] |
| 12 | Physical Damage Decrease - 6.0% [noparse][/noparse] |
| 13 | Physical Damage Decrease - 6.5% [noparse][/noparse] |
| 14 | Physical Damage Decrease - 7.0% [noparse][/noparse] |
| 15 | Physical Damage Decrease - 7.5% [noparse][/noparse] |
| 16 | Physical Damage Decrease - 8.0% [noparse][/noparse] |
| 17 | Physical Damage Decrease - 8.5% [noparse][/noparse] |
| 18 | Physical Damage Decrease - 9.0% [noparse][/noparse] |
| 19 | Physical Damage Decrease - 9.5% [noparse][/noparse] |
| 20 | Physical Damage Decrease - 10.0% [noparse][/noparse] |
| 21 | Physical Damage Decrease - 10.5% [noparse][/noparse] |
| 22 | Physical Damage Decrease - 11.0% [noparse][/noparse] |
| 23 | Physical Damage Decrease - 11.5% [noparse][/noparse] |
| 24 | Physical Damage Decrease - 12.0% [noparse][/noparse] |
| 25 | Physical Damage Decrease - 12.5% [noparse][/noparse] |
| 26 | Physical Damage Decrease - 13.0% [noparse][/noparse] |
| 27 | Physical Damage Decrease - 13.5% [noparse][/noparse] |
| 28 | Physical Damage Decrease - 14.0% [noparse][/noparse] |
| 29 | Physical Damage Decrease - 14.5% [noparse][/noparse] |
| 30 | Physical Damage Decrease - 15.0% [noparse][/noparse] |
Description: With tough perseverance you do not get knocked back when attacked
Animation: Power Stance
Max Level: 30
| 1 | MP - 30 | 42% Chance | 10 Seconds [noparse][/noparse] |
| 2 | MP - 30 | 44% Chance | 20 Seconds [noparse][/noparse] |
| 3 | MP - 30 | 46% Chance | 30 Seconds [noparse][/noparse] |
| 4 | MP - 30 | 48% Chance | 40 Seconds [noparse][/noparse] |
| 5 | MP - 30 | 50% Chance | 50 Seconds [noparse][/noparse] |
| 6 | MP - 36 | 52% Chance | 60 Seconds [noparse][/noparse] |
| 7 | MP - 36 | 54% Chance | 70 Seconds [noparse][/noparse] |
| 8 | MP - 36 | 56% Chance | 80 Seconds [noparse][/noparse] |
| 9 | MP - 36 | 58% Chance | 90 Seconds [noparse][/noparse] |
| 10 | MP - 36 | 60% Chance | 100 Seconds [noparse][/noparse] |
| 11 | MP - 42 | 62% Chance | 110 Seconds [noparse][/noparse] |
| 12 | MP - 42 | 64% Chance | 120 Seconds [noparse][/noparse] |
| 13 | MP - 42 | 66% Chance | 130 Seconds [noparse][/noparse] |
| 14 | MP - 42 | 68% Chance | 140 Seconds [noparse][/noparse] |
| 15 | MP - 42 | 70% Chance | 150 Seconds [noparse][/noparse] |
| 16 | MP - 48 | 72% Chance | 160 Seconds [noparse][/noparse] |
| 17 | MP - 48 | 74% Chance | 170 Seconds [noparse][/noparse] |
| 18 | MP - 48 | 76% Chance | 180 Seconds [noparse][/noparse] |
| 19 | MP - 48 | 78% Chance | 190 Seconds [noparse][/noparse] |
| 20 | MP - 48 | 80% Chance | 200 Seconds [noparse][/noparse] |
| 21 | MP - 54 | 81% Chance | 210 Seconds [noparse][/noparse] |
| 22 | MP - 54 | 82% Chance | 220 Seconds [noparse][/noparse] |
| 23 | MP - 54 | 83% Chance | 230 Seconds [noparse][/noparse] |
| 24 | MP - 54 | 84% Chance | 240 Seconds [noparse][/noparse] |
| 25 | MP - 54 | 85% Chance | 250 Seconds [noparse][/noparse] |
| 26 | MP - 53 | 86% Chance | 260 Seconds [noparse][/noparse] |
| 27 | MP - 52 | 87% Chance | 270 Seconds [noparse][/noparse] |
| 28 | MP - 51 | 88% Chance | 280 Seconds [noparse][/noparse] |
| 29 | MP - 50 | 89% Chance | 290 Seconds [noparse][/noparse] |
| 30 | MP - 50 | 90% Chance | 300 Seconds [noparse][/noparse] |
Description: While rushing forward this skill pushes the monsters with you [Affects up to 10 enemies]
MSEA Comment: There is a slight delay after using this skill before you can use it again
Animation: Rush
Max Level: 30
| 1 | MP - 22 | 72% Damage | [noparse][/noparse] |
| 2 | MP - 24 | 74% Damage | [noparse][/noparse] |
| 3 | MP - 26 | 76% Damage | [noparse][/noparse] |
| 4 | MP - 28 | 78% Damage | [noparse][/noparse] |
| 5 | MP - 30 | 80% Damage | [noparse][/noparse] |
| 6 | MP - 32 | 82% Damage | [noparse][/noparse] |
| 7 | MP - 34 | 84% Damage | [noparse][/noparse] |
| 8 | MP - 36 | 86% Damage | [noparse][/noparse] |
| 9 | MP - 38 | 88% Damage | [noparse][/noparse] |
| 10 | MP - 40 | 90% Damage | [noparse][/noparse] |
| 11 | MP - 42 | 92% Damage | [noparse][/noparse] |
| 12 | MP - 44 | 94% Damage | [noparse][/noparse] |
| 13 | MP - 46 | 96% Damage | [noparse][/noparse] |
| 14 | MP - 48 | 98% Damage | [noparse][/noparse] |
| 15 | MP - 50 | 100% Damage | [noparse][/noparse] |
| 16 | MP - 52 | 102% Damage | [noparse][/noparse] |
| 17 | MP - 54 | 104% Damage | [noparse][/noparse] |
| 18 | MP - 56 | 106% Damage | [noparse][/noparse] |
| 19 | MP - 58 | 108% Damage | [noparse][/noparse] |
| 20 | MP - 60 | 110% Damage | [noparse][/noparse] |
| 21 | MP - 59 | 112% Damage | [noparse][/noparse] |
| 22 | MP - 58 | 114% Damage | [noparse][/noparse] |
| 23 | MP - 57 | 116% Damage | [noparse][/noparse] |
| 24 | MP - 56 | 118% Damage | [noparse][/noparse] |
| 25 | MP - 55 | 120% Damage | [noparse][/noparse] |
| 26 | MP - 54 | 122% Damage | [noparse][/noparse] |
| 27 | MP - 53 | 124% Damage | [noparse][/noparse] |
| 28 | MP - 52 | 126% Damage | [noparse][/noparse] |
| 29 | MP - 51 | 128% Damage | [noparse][/noparse] |
| 30 | MP - 50 | 130% Damage | [noparse][/noparse] |
GuardianDescription: Fixed probability of the enemy attack being nullified. When an attack is blocked, the enemy is stunned for 2 seconds. [Requires shield equipped]
Animation: Guardian
Max Level: 30
| 1 | Probability 0.5% [noparse][/noparse] |
| 2 | Probability 1.0% [noparse][/noparse] |
| 3 | Probability 1.5% [noparse][/noparse] |
| 4 | Probability 2.0% [noparse][/noparse] |
| 5 | Probability 2.5% [noparse][/noparse] |
| 6 | Probability 3.0% [noparse][/noparse] |
| 7 | Probability 3.5% [noparse][/noparse] |
| 8 | Probability 4.0% [noparse][/noparse] |
| 9 | Probability 4.5% [noparse][/noparse] |
| 10 | Probability 5.0% [noparse][/noparse] |
| 11 | Probability 5.5% [noparse][/noparse] |
| 12 | Probability 6.0% [noparse][/noparse] |
| 13 | Probability 6.5% [noparse][/noparse] |
| 14 | Probability 7.0% [noparse][/noparse] |
| 15 | Probability 7.5% [noparse][/noparse] |
| 16 | Probability 8.0% [noparse][/noparse] |
| 17 | Probability 8.5% [noparse][/noparse] |
| 18 | Probability 9.0% [noparse][/noparse] |
| 19 | Probability 9.5% [noparse][/noparse] |
| 20 | Probability 10.0% [noparse][/noparse] |
| 21 | Probability 10.5% [noparse][/noparse] |
| 22 | Probability 11.0% [noparse][/noparse] |
| 23 | Probability 11.5% [noparse][/noparse] |
| 24 | Probability 12.0% [noparse][/noparse] |
| 25 | Probability 12.5% [noparse][/noparse] |
| 26 | Probability 13.0% [noparse][/noparse] |
| 27 | Probability 13.5% [noparse][/noparse] |
| 28 | Probability 14.0% [noparse][/noparse] |
| 29 | Probability 14.5% [noparse][/noparse] |
| 30 | Probability 15.0% [noparse][/noparse] |
Hero[color="Black"]
Spoiler
Brandish
Description: Attacks twice against a certain amount of enemies
Ed. Comment: Always calculated as one stab, one slash
Animation: Brandish
Max Level: 30
Advanced Combo Attack
Description: Maximum amount of orbs becomes 10. With a certain chance, acquire 2 orbs with one strike.
Pre-requisite: Level 30 Combo
Animation: COMA - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs) PANIC - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs)
Max Level: 30
Enrage
Description: 10 orbs are consumed, and attack power is increased for a duration. [Cooldown: 8 minutes]
Pre-requisite: Level 25 Advanced Combo
Animation: Enrage
Max Level: 30
[/color]Description: Attacks twice against a certain amount of enemies
Ed. Comment: Always calculated as one stab, one slash
Animation: Brandish
Max Level: 30
| 1 | MP - 16 | 135% Damage | 1 Monster | [noparse][/noparse] |
| 2 | MP - 16 | 140% Damage | 1 Monster | [noparse][/noparse] |
| 3 | MP - 16 | 145% Damage | 1 Monster | [noparse][/noparse] |
| 4 | MP - 16 | 150% Damage | 1 Monster | [noparse][/noparse] |
| 5 | MP - 16 | 155% Damage | 1 Monster | [noparse][/noparse] |
| 6 | MP - 16 | 160% Damage | 1 Monster | [noparse][/noparse] |
| 7 | MP - 16 | 165% Damage | 1 Monster | [noparse][/noparse] |
| 8 | MP - 16 | 170% Damage | 1 Monster | [noparse][/noparse] |
| 9 | MP - 16 | 175% Damage | 1 Monster | [noparse][/noparse] |
| 10 | MP - 16 | 180% Damage | 1 Monster | [noparse][/noparse] |
| 11 | MP - 24 | 184% Damage | 2 Monsters | [noparse][/noparse] |
| 12 | MP - 24 | 188% Damage | 2 Monsters | [noparse][/noparse] |
| 13 | MP - 24 | 192% Damage | 2 Monsters | [noparse][/noparse] |
| 14 | MP - 24 | 196% Damage | 2 Monsters | [noparse][/noparse] |
| 15 | MP - 24 | 200% Damage | 2 Monsters | [noparse][/noparse] |
| 16 | MP - 24 | 204% Damage | 2 Monsters | [noparse][/noparse] |
| 17 | MP - 24 | 208% Damage | 2 Monsters | [noparse][/noparse] |
| 18 | MP - 24 | 212% Damage | 2 Monsters | [noparse][/noparse] |
| 19 | MP - 24 | 216% Damage | 2 Monsters | [noparse][/noparse] |
| 20 | MP - 24 | 220% Damage | 2 Monsters | [noparse][/noparse] |
| 21 | MP - 30 | 224% Damage | 3 Monsters | [noparse][/noparse] |
| 22 | MP - 30 | 228% Damage | 3 Monsters | [noparse][/noparse] |
| 23 | MP - 30 | 232% Damage | 3 Monsters | [noparse][/noparse] |
| 24 | MP - 30 | 236% Damage | 3 Monsters | [noparse][/noparse] |
| 25 | MP - 30 | 240% Damage | 3 Monsters | [noparse][/noparse] |
| 26 | MP - 29 | 244% Damage | 3 Monsters | [noparse][/noparse] |
| 27 | MP - 28 | 248% Damage | 3 Monsters | [noparse][/noparse] |
| 28 | MP - 27 | 252% Damage | 3 Monsters | [noparse][/noparse] |
| 29 | MP - 26 | 256% Damage | 3 Monsters | [noparse][/noparse] |
| 30 | MP - 25 | 260% Damage | 3 Monsters | [noparse][/noparse] |
Description: Maximum amount of orbs becomes 10. With a certain chance, acquire 2 orbs with one strike.
Pre-requisite: Level 30 Combo
Animation: COMA - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs) PANIC - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs)
Max Level: 30
| 1 | Damage 121% | +1 orb | 31% Chance of 2 Orbs [noparse][/noparse] |
| 2 | Damage 122% | +1 orb | 32% Chance of 2 Orbs [noparse][/noparse] |
| 3 | Damage 123% | +1 orb | 33% Chance of 2 Orbs [noparse][/noparse] |
| 4 | Damage 124% | +1 orb | 34% Chance of 2 Orbs [noparse][/noparse] |
| 5 | Damage 125% | +1 orb | 35% Chance of 2 Orbs [noparse][/noparse] |
| 6 | Damage 126% | +1 orb | 36% Chance of 2 Orbs [noparse][/noparse] |
| 7 | Damage 127% | +2 orbs | 37% Chance of 2 Orbs [noparse][/noparse] |
| 8 | Damage 128% | +2 orbs | 38% Chance of 2 Orbs [noparse][/noparse] |
| 9 | Damage 129% | +2 orbs | 39% Chance of 2 Orbs [noparse][/noparse] |
| 10 | Damage 130% | +2 orbs | 40% Chance of 2 Orbs [noparse][/noparse] |
| 11 | Damage 131% | +2 orbs | 41% Chance of 2 Orbs [noparse][/noparse] |
| 12 | Damage 132% | +2 orbs | 42% Chance of 2 Orbs [noparse][/noparse] |
| 13 | Damage 133% | +3 orbs | 43% Chance of 2 Orbs [noparse][/noparse] |
| 14 | Damage 134% | +3 orbs | 44% Chance of 2 Orbs [noparse][/noparse] |
| 15 | Damage 135% | +3 orbs | 45% Chance of 2 Orbs [noparse][/noparse] |
| 16 | Damage 136% | +3 orbs | 46% Chance of 2 Orbs [noparse][/noparse] |
| 17 | Damage 137% | +3 orbs | 47% Chance of 2 Orbs [noparse][/noparse] |
| 18 | Damage 138% | +3 orbs | 48% Chance of 2 Orbs [noparse][/noparse] |
| 19 | Damage 139% | +4 orbs | 49% Chance of 2 Orbs [noparse][/noparse] |
| 20 | Damage 140% | +4 orbs | 50% Chance of 2 Orbs [noparse][/noparse] |
| 21 | Damage 141% | +4 orbs | 51% Chance of 2 Orbs [noparse][/noparse] |
| 22 | Damage 142% | +4 orbs | 52% Chance of 2 Orbs [noparse][/noparse] |
| 23 | Damage 143% | +4 orbs | 53% Chance of 2 Orbs [noparse][/noparse] |
| 24 | Damage 144% | +4 orbs | 54% Chance of 2 Orbs [noparse][/noparse] |
| 25 | Damage 145% | +5 orbs | 55% Chance of 2 Orbs [noparse][/noparse] |
| 26 | Damage 146% | +5 orbs | 56% Chance of 2 Orbs [noparse][/noparse] |
| 27 | Damage 147% | +5 orbs | 57% Chance of 2 Orbs [noparse][/noparse] |
| 28 | Damage 148% | +5 orbs | 58% Chance of 2 Orbs [noparse][/noparse] |
| 29 | Damage 149% | +5 orbs | 59% Chance of 2 Orbs [noparse][/noparse] |
| 30 | Damage 150% | +5 orbs | 60% Chance of 2 Orbs [noparse][/noparse] |
Description: 10 orbs are consumed, and attack power is increased for a duration. [Cooldown: 8 minutes]
Pre-requisite: Level 25 Advanced Combo
Animation: Enrage
Max Level: 30
| 1 | MP - 11 | Attack + 11 | 10 seconds [noparse][/noparse] |
| 2 | MP - 12 | Attack + 12 | 20 seconds [noparse][/noparse] |
| 3 | MP - 13 | Attack + 12 | 30 seconds [noparse][/noparse] |
| 4 | MP - 14 | Attack + 13 | 40 seconds [noparse][/noparse] |
| 5 | MP - 15 | Attack + 13 | 50 seconds [noparse][/noparse] |
| 6 | MP - 16 | Attack + 14 | 60 seconds [noparse][/noparse] |
| 7 | MP - 17 | Attack + 14 | 70 seconds [noparse][/noparse] |
| 8 | MP - 18 | Attack + 15 | 80 seconds [noparse][/noparse] |
| 9 | MP - 19 | Attack + 15 | 90 seconds [noparse][/noparse] |
| 10 | MP - 20 | Attack + 16 | 100 seconds [noparse][/noparse] |
| 11 | MP - 21 | Attack + 16 | 110 seconds [noparse][/noparse] |
| 12 | MP - 22 | Attack + 17 | 120 seconds [noparse][/noparse] |
| 13 | MP - 23 | Attack + 17 | 130 seconds [noparse][/noparse] |
| 14 | MP - 24 | Attack + 18 | 140 seconds [noparse][/noparse] |
| 15 | MP - 25 | Attack + 18 | 150 seconds [noparse][/noparse] |
| 16 | MP - 26 | Attack + 19 | 160 seconds [noparse][/noparse] |
| 17 | MP - 27 | Attack + 19 | 170 seconds [noparse][/noparse] |
| 18 | MP - 28 | Attack + 20 | 180 seconds [noparse][/noparse] |
| 19 | MP - 29 | Attack + 20 | 190 seconds [noparse][/noparse] |
| 20 | MP - 30 | Attack + 21 | 200 seconds [noparse][/noparse] |
| 21 | MP - 31 | Attack + 21 | 205 seconds [noparse][/noparse] |
| 22 | MP - 32 | Attack + 22 | 210 seconds [noparse][/noparse] |
| 23 | MP - 33 | Attack + 22 | 215 seconds [noparse][/noparse] |
| 24 | MP - 34 | Attack + 23 | 220 seconds [noparse][/noparse] |
| 25 | MP - 35 | Attack + 23 | 225 seconds [noparse][/noparse] |
| 26 | MP - 36 | Attack + 24 | 230 seconds [noparse][/noparse] |
| 27 | MP - 37 | Attack + 24 | 235 seconds [noparse][/noparse] |
| 28 | MP - 38 | Attack + 25 | 240 seconds [noparse][/noparse] |
| 29 | MP - 39 | Attack + 25 | 240 seconds [noparse][/noparse] |
| 30 | MP - 40 | Attack + 26 | 240 seconds [noparse][/noparse] |
Paladin[color="Black"]
Spoiler
Blast
Description: Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing
tab ratio is 3:2)
Animation: No Charge, Fire, Ice, Lightning, Holy
Max Level: 30
![[Image: swordholychargetb8.png]](http://img.photobucket.com/albums/v132/Paulos2005/fourthjobs/swordholychargetb8.png)
Holy Charge (Sword, Blunt Weapon)
Description: For a duration, a holy charge is granted to the sword/blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates.
Elemental Attribute: Holy
Animation: Holy Charge
Max Level: 20
Advanced Charge
Description: As the skill level rises, damage rises and the chance of not losing your charge rises
Pre-Requisite: Level 30 Charge Blow
Animation: Fire, Ice, Lightning, Holy
Max level: 10
Heaven's Hammer
Description: The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased up to 1. [Attacks up to 15 enemies]
Elemental Attribute: Holy
Animation: Heaven's Hammer
Max Level: 30
[/color]Description: Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing
tab ratio is 3:2)Animation: No Charge, Fire, Ice, Lightning, Holy
Max Level: 30
| 1 | MP - 17 | 170% Damage [noparse][/noparse] |
| 2 | MP - 17 | 190% Damage [noparse][/noparse] |
| 3 | MP - 17 | 210% Damage [noparse][/noparse] |
| 4 | MP - 17 | 230% Damage [noparse][/noparse] |
| 5 | MP - 17 | 250% Damage [noparse][/noparse] |
| 6 | MP - 20 | 270% Damage [noparse][/noparse] |
| 7 | MP - 20 | 290% Damage [noparse][/noparse] |
| 8 | MP - 20 | 310% Damage [noparse][/noparse] |
| 9 | MP - 20 | 330% Damage [noparse][/noparse] |
| 10 | MP - 20 | 350% Damage [noparse][/noparse] |
| 11 | MP - 23 | 360% Damage [noparse][/noparse] |
| 12 | MP - 23 | 370% Damage [noparse][/noparse] |
| 13 | MP - 23 | 380% Damage [noparse][/noparse] |
| 14 | MP - 23 | 390% Damage [noparse][/noparse] |
| 15 | MP - 23 | 400% Damage [noparse][/noparse] |
| 16 | MP - 26 | 410% Damage [noparse][/noparse] |
| 17 | MP - 26 | 420% Damage [noparse][/noparse] |
| 18 | MP - 26 | 430% Damage [noparse][/noparse] |
| 19 | MP - 26 | 440% Damage [noparse][/noparse] |
| 20 | MP - 26 | 450% Damage [noparse][/noparse] |
| 21 | MP - 29 | 460% Damage [noparse][/noparse] |
| 22 | MP - 29 | 470% Damage [noparse][/noparse] |
| 23 | MP - 29 | 480% Damage [noparse][/noparse] |
| 24 | MP - 29 | 490% Damage [noparse][/noparse] |
| 25 | MP - 29 | 500% Damage [noparse][/noparse] |
| 26 | MP - 28 | 510% Damage [noparse][/noparse] |
| 27 | MP - 27 | 520% Damage [noparse][/noparse] |
| 28 | MP - 26 | 530% Damage [noparse][/noparse] |
| 29 | MP - 25 | 540% Damage [noparse][/noparse] |
| 30 | MP - 24 | 550% Damage [noparse][/noparse] |
![[Image: swordholychargetb8.png]](http://img.photobucket.com/albums/v132/Paulos2005/fourthjobs/swordholychargetb8.png)
Holy Charge (Sword, Blunt Weapon)Description: For a duration, a holy charge is granted to the sword/blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates.
Elemental Attribute: Holy
Animation: Holy Charge
Max Level: 20
| 1 | MP - 20 | 15 seconds | 102% Damage | 21.5% Elemental Bonus [noparse][/noparse] |
| 2 | MP - 20 | 30 seconds | 104% Damage | 23.0% Elemental Bonus [noparse][/noparse] |
| 3 | MP - 20 | 45 seconds | 106% Damage | 24.5% Elemental Bonus [noparse][/noparse] |
| 4 | MP - 20 | 60 seconds | 108% Damage | 26.0% Elemental Bonus [noparse][/noparse] |
| 5 | MP - 20 | 75 seconds | 110% Damage | 27.5% Elemental Bonus [noparse][/noparse] |
| 6 | MP - 20 | 90 seconds | 112% Damage | 29.0% Elemental Bonus [noparse][/noparse] |
| 7 | MP - 20 | 105 seconds | 114% Damage | 30.5% Elemental Bonus [noparse][/noparse] |
| 8 | MP - 20 | 120 seconds | 116% Damage | 32.0% Elemental Bonus [noparse][/noparse] |
| 9 | MP - 20 | 135 seconds | 118% Damage | 33.5% Elemental Bonus [noparse][/noparse] |
| 10 | MP - 20 | 150 seconds | 120% Damage | 35.0% Elemental Bonus [noparse][/noparse] |
| 11 | MP - 30 | 165 seconds | 122% Damage | 36.5% Elemental Bonus [noparse][/noparse] |
| 12 | MP - 30 | 180 seconds | 124% Damage | 38.0% Elemental Bonus [noparse][/noparse] |
| 13 | MP - 30 | 195 seconds | 126% Damage | 39.5% Elemental Bonus [noparse][/noparse] |
| 14 | MP - 30 | 210 seconds | 128% Damage | 41.0% Elemental Bonus [noparse][/noparse] |
| 15 | MP - 30 | 225 seconds | 130% Damage | 42.5% Elemental Bonus [noparse][/noparse] |
| 16 | MP - 30 | 240 seconds | 132% Damage | 44.0% Elemental Bonus [noparse][/noparse] |
| 17 | MP - 30 | 255 seconds | 134% Damage | 45.5% Elemental Bonus [noparse][/noparse] |
| 18 | MP - 30 | 270 seconds | 136% Damage | 47.0% Elemental Bonus [noparse][/noparse] |
| 19 | MP - 30 | 285 seconds | 138% Damage | 48.5% Elemental Bonus [noparse][/noparse] |
| 20 | MP - 30 | 300 seconds | 140% Damage | 50.0% Elemental Bonus [noparse][/noparse] |
Description: As the skill level rises, damage rises and the chance of not losing your charge rises
Pre-Requisite: Level 30 Charge Blow
Animation: Fire, Ice, Lightning, Holy
Max level: 10
| 1 | Damage 260% | 10% Chance [noparse][/noparse] |
| 2 | Damage 270% | 20% Chance [noparse][/noparse] |
| 3 | Damage 280% | 30% Chance [noparse][/noparse] |
| 4 | Damage 290% | 40% Chance [noparse][/noparse] |
| 5 | Damage 300% | 50% Chance [noparse][/noparse] |
| 6 | Damage 310% | 60% Chance [noparse][/noparse] |
| 7 | Damage 320% | 70% Chance [noparse][/noparse] |
| 8 | Damage 330% | 80% Chance [noparse][/noparse] |
| 9 | Damage 340% | 90% Chance [noparse][/noparse] |
| 10 | Damage 350% | 100% Chance [noparse][/noparse] |
Description: The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased up to 1. [Attacks up to 15 enemies]
Elemental Attribute: Holy
Animation: Heaven's Hammer
Max Level: 30
| 1 | MP - 31 | 420% damage | 550 second cooldown | [noparse][/noparse] |
| 2 | MP - 32 | 440% damage | 530 second cooldown | [noparse][/noparse] |
| 3 | MP - 33 | 460% damage | 510 second cooldown | [noparse][/noparse] |
| 4 | MP - 34 | 480% damage | 490 second cooldown | [noparse][/noparse] |
| 5 | MP - 35 | 500% damage | 470 second cooldown | [noparse][/noparse] |
| 6 | MP - 36 | 520% damage | 450 second cooldown | [noparse][/noparse] |
| 7 | MP - 37 | 540% damage | 430 second cooldown | [noparse][/noparse] |
| 8 | MP - 38 | 560% damage | 410 second cooldown | [noparse][/noparse] |
| 9 | MP - 39 | 580% damage | 390 second cooldown | [noparse][/noparse] |
| 10 | MP - 40 | 600% damage | 370 second cooldown | [noparse][/noparse] |
| 11 | MP - 41 | 620% damage | 350 second cooldown | [noparse][/noparse] |
| 12 | MP - 42 | 640% damage | 330 second cooldown | [noparse][/noparse] |
| 13 | MP - 43 | 660% damage | 310 second cooldown | [noparse][/noparse] |
| 14 | MP - 44 | 680% damage | 290 second cooldown | [noparse][/noparse] |
| 15 | MP - 45 | 700% damage | 270 second cooldown | [noparse][/noparse] |
| 16 | MP - 46 | 720% damage | 250 second cooldown | [noparse][/noparse] |
| 17 | MP - 47 | 740% damage | 230 second cooldown | [noparse][/noparse] |
| 18 | MP - 48 | 760% damage | 210 second cooldown | [noparse][/noparse] |
| 19 | MP - 49 | 780% damage | 190 second cooldown | [noparse][/noparse] |
| 20 | MP - 50 | 800% damage | 170 second cooldown | [noparse][/noparse] |
| 21 | MP - 51 | 810% damage | 160 second cooldown | [noparse][/noparse] |
| 22 | MP - 52 | 820% damage | 150 second cooldown | [noparse][/noparse] |
| 23 | MP - 53 | 830% damage | 140 second cooldown | [noparse][/noparse] |
| 24 | MP - 54 | 840% damage | 130 second cooldown | [noparse][/noparse] |
| 25 | MP - 55 | 850% damage | 120 second cooldown | [noparse][/noparse] |
| 26 | MP - 56 | 860% damage | 110 second cooldown | [noparse][/noparse] |
| 27 | MP - 57 | 870% damage | 100 second cooldown | [noparse][/noparse] |
| 28 | MP - 58 | 880% damage | 90 second cooldown | [noparse][/noparse] |
| 29 | MP - 59 | 890% damage | 80 second cooldown | [noparse][/noparse] |
| 30 | MP - 60 | 900% damage | 70 second cooldown | [noparse][/noparse] |
Dark Knight[color="Black"]
Spoiler
Beholder
Description: The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.
MSEA Comment: The mastery from this skill is passive. Beholder only needs to be activated for buffs and healing.
Animation: Beholder - (Die, move, stand, summon)
Max Level: 10
Aura of the Beholder
Description: The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.
Pre-requisite: Level 1 Beholder
Animation: Aura of the Beholder
Max Level: 25
Hex of the Beholder
Description: The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoid, accuracy, or weapon attack - it rises at random.
Ed. Comment: Since the buffs provided by the Beholder are viewed as items by the game, these buffs cannot be dispelled. Also, these buffs do not stack with any other skills in the game.
Pre-requisite: Level 1 Beholder
Animation: Skill 1, skill 2, skill 3, skill 4, skill 5
Max Level: 25
Berserk
Description: When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is cancelled.
Animation: Berserk
Max Level: 30
[/color]Description: The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.
MSEA Comment: The mastery from this skill is passive. Beholder only needs to be activated for buffs and healing.
Animation: Beholder - (Die, move, stand, summon)
Max Level: 10
| 1 | MP - 114 | 11 Minutes | Weapon Mastery +5% [noparse][/noparse] |
| 2 | MP - 108 | 12 Minutes | Weapon Mastery +5% [noparse][/noparse] |
| 3 | MP - 102 | 13 Minutes | Weapon Mastery +5% [noparse][/noparse] |
| 4 | MP - 96 | 14 Minutes | Weapon Mastery +10% [noparse][/noparse] |
| 5 | MP - 90 | 15 Minutes | Weapon Mastery +10% [noparse][/noparse] |
| 6 | MP - 84 | 16 Minutes | Weapon Mastery +10% [noparse][/noparse] |
| 7 | MP - 78 | 17 Minutes | Weapon Mastery +15% [noparse][/noparse] |
| 8 | MP - 72 | 18 Minutes | Weapon Mastery +15% [noparse][/noparse] |
| 9 | MP - 66 | 19 Minutes | Weapon Mastery +15% [noparse][/noparse] |
| 10 | MP - 60 | 20 Minutes | Weapon Mastery +20% [noparse][/noparse] |
Description: The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.
Pre-requisite: Level 1 Beholder
Animation: Aura of the Beholder
Max Level: 25
| 1 | HP recovery - 40 | 10 seconds [noparse][/noparse] |
| 2 | HP recovery - 55 | 10 seconds [noparse][/noparse] |
| 3 | HP recovery - 70 | 10 seconds [noparse][/noparse] |
| 4 | HP recovery - 85 | 10 seconds [noparse][/noparse] |
| 5 | HP recovery - 100 | 9 seconds [noparse][/noparse] |
| 6 | HP recovery - 160 | 9 seconds [noparse][/noparse] |
| 7 | HP recovery - 170 | 9 seconds [noparse][/noparse] |
| 8 | HP recovery - 180 | 9 seconds [noparse][/noparse] |
| 9 | HP recovery - 190 | 8 seconds [noparse][/noparse] |
| 10 | HP recovery - 200 | 8 seconds [noparse][/noparse] |
| 11 | HP recovery - 260 | 8 seconds [noparse][/noparse] |
| 12 | HP recovery - 270 | 8 seconds [noparse][/noparse] |
| 13 | HP recovery - 280 | 7 seconds [noparse][/noparse] |
| 14 | HP recovery - 290 | 7 seconds [noparse][/noparse] |
| 15 | HP recovery - 300 | 7 seconds [noparse][/noparse] |
| 16 | HP recovery - 360 | 7 seconds [noparse][/noparse] |
| 17 | HP recovery - 370 | 6 seconds [noparse][/noparse] |
| 18 | HP recovery - 380 | 6 seconds [noparse][/noparse] |
| 19 | HP recovery - 390 | 6 seconds [noparse][/noparse] |
| 20 | HP recovery - 400 | 6 seconds [noparse][/noparse] |
| 21 | HP recovery - 460 | 5 seconds [noparse][/noparse] |
| 22 | HP recovery - 470 | 5 seconds [noparse][/noparse] |
| 23 | HP recovery - 480 | 5 seconds [noparse][/noparse] |
| 24 | HP recovery - 490 | 5 seconds [noparse][/noparse] |
| 25 | HP recovery - 500 | 4 seconds [noparse][/noparse] |
Description: The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoid, accuracy, or weapon attack - it rises at random.
Ed. Comment: Since the buffs provided by the Beholder are viewed as items by the game, these buffs cannot be dispelled. Also, these buffs do not stack with any other skills in the game.
Pre-requisite: Level 1 Beholder
Animation: Skill 1, skill 2, skill 3, skill 4, skill 5
Max Level: 25
| 1 | Casts every 48 seconds | Buff lasts for 20 seconds (Options: WDEF+20) |
| 2 | Casts every 46 seconds | Buff lasts for 20 seconds (Options: WDEF+20) |
| 3 | Casts every 44 seconds | Buff lasts for 20 seconds (Options: WDEF+20) |
| 4 | Casts every 42 seconds | Buff lasts for 20 seconds (Options: WDEF+20) |
| 5 | Casts every 40 seconds | Buff lasts for 20 seconds (Options: WDEF+20) |
| 6 | Casts every 38 seconds | Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) |
| 7 | Casts every 36 seconds | Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) |
| 8 | Casts every 34 seconds | Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) |
| 9 | Casts every 32 seconds | Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) |
| 10 | Casts every 30 seconds | Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) |
| 11 | Casts every 28 seconds | Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) |
| 12 | Casts every 26 seconds | Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) |
| 13 | Casts every 24 seconds | Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) |
| 14 | Casts every 22 seconds | Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) |
| 15 | Casts every 20 seconds | Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) |
| 16 | Casts every 18 seconds | Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) |
| 17 | Casts every 16 seconds | Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) |
| 18 | Casts every 14 seconds | Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) |
| 19 | Casts every 12 seconds | Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) |
| 20 | Casts every 10 seconds | Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) |
| 21 | Casts every 8 seconds | Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+3) |
| 22 | Casts every 7 seconds | Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+6) |
| 23 | Casts every 6 seconds | Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+9) |
| 24 | Casts every 5 seconds | Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+12) |
| 25 | Casts every 4 seconds | Buff lasts for 99 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+15) |
Description: When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is cancelled.
Animation: Berserk
Max Level: 30
| 1 | Critical HP - 16% | Damage 132% [noparse][/noparse] |
| 2 | Critical HP - 17% | Damage 134% [noparse][/noparse] |
| 3 | Critical HP - 18% | Damage 136% [noparse][/noparse] |
| 4 | Critical HP - 19% | Damage 138% [noparse][/noparse] |
| 5 | Critical HP - 20% | Damage 140% [noparse][/noparse] |
| 6 | Critical HP - 21% | Damage 142% [noparse][/noparse] |
| 7 | Critical HP - 22% | Damage 144% [noparse][/noparse] |
| 8 | Critical HP - 23% | Damage 146% [noparse][/noparse] |
| 9 | Critical HP - 24% | Damage 148% [noparse][/noparse] |
| 10 | Critical HP - 25% | Damage 150% [noparse][/noparse] |
| 11 | Critical HP - 26% | Damage 152% [noparse][/noparse] |
| 12 | Critical HP - 27% | Damage 154% [noparse][/noparse] |
| 13 | Critical HP - 28% | Damage 156% [noparse][/noparse] |
| 14 | Critical HP - 29% | Damage 158% [noparse][/noparse] |
| 15 | Critical HP - 30% | Damage 160% [noparse][/noparse] |
| 16 | Critical HP - 31% | Damage 162% [noparse][/noparse] |
| 17 | Critical HP - 32% | Damage 164% [noparse][/noparse] |
| 18 | Critical HP - 33% | Damage 166% [noparse][/noparse] |
| 19 | Critical HP - 34% | Damage 168% [noparse][/noparse] |
| 20 | Critical HP - 35% | Damage 170% [noparse][/noparse] |
| 21 | Critical HP - 36% | Damage 173% [noparse][/noparse] |
| 22 | Critical HP - 37% | Damage 176% [noparse][/noparse] |
| 23 | Critical HP - 38% | Damage 179% [noparse][/noparse] |
| 24 | Critical HP - 39% | Damage 182% [noparse][/noparse] |
| 25 | Critical HP - 40% | Damage 185% [noparse][/noparse] |
| 26 | Critical HP - 41% | Damage 188% [noparse][/noparse] |
| 27 | Critical HP - 42% | Damage 191% [noparse][/noparse] |
| 28 | Critical HP - 43% | Damage 194% [noparse][/noparse] |
| 29 | Critical HP - 44% | Damage 197% [noparse][/noparse] |
| 30 | Critical HP - 45% | Damage 200% [noparse][/noparse] |
Warrior Quest Information[color="Black"]
Spoiler
Rush:
Power Stance:
Guardian: - Paladins and Heroes only
Advanced Combo Attack:
Defeat Zakum to obtain the skillbook. No quest is necessary to do this.
Enrage:
Advanced Charge:
Kill Zakum for him to drop the skillbook. No quest is required to do this.
Heaven's Hammer:
Holy Charge (Sword) & Divine Charge (Blunt Weapon): - This quest does not require you to kill Horntail for the skill even though you have to do HTPQ
Berserk:
Aura of the Beholder: - Continue repeating the quest until you have a maximum of 25 points in the skill.
Hex of the Beholder:Continue repeating the quest until you have a maximum of 25 points in the skill
[/color]
Common
Rush:
- Hunt for the storybook from Taurospears ("Indecipherable Book"). Once you obtain the storybook, a quest will appear in your quest log.
- Now that you have the storybook, head to Manji in Perion to begin the quest. He'll ask you to hunt 200 Taurospears in a special map.
- Now travel to Sleepywood Dungeon and find the map Sanctuary Entrance 3. In order to enter the special map, you will need the following: a party of 2 members where you are the leader, and your teammate must be a 4th job warrior.
- Once the party is formed, go to the middle portal in Sanctuary Entrance 3. Kill 200 Taurospears in this map before the timer runs out. As long as you have 2 people, you can enter this map after this quest is finished.
- After you finish killing them head back to Manji in Perion to complete the quest.
Power Stance:
- Hunt for "Crimson Balrog's Proposal" storybook from a Crimson Balrog, then talk to your 4th job instructor.
- Now talk to Spiruna found in Cloud Park in Orbis. Give her the "Crimson Balrog's Proposal".
- She will ask you to hunt for Lycanthrope's Plans from (you guessed it...) Lycanthropes.
- Talk to your fourth job instructor again.
- Venture to El Nath and talk to your 3rd job instructor. He will give you another quest to find a Gold Medal.
- Enter the El Nath PQ and complete it successfully to obtain the Gold Medal.
- Return to your fourth job instructor, and he will trade you a skillbook for Power Stance for your Gold Medal.
Guardian: - Paladins and Heroes only
- Go to (Leafre : Forest Crossroad) and talk to the NPC at the top of the map. He will give you a wooden shield and tell you to hunt 200 Dark Kentaurus in his arena.
- With a shield equipped, talk to him again and select the option to enter the arena. (NOTE: If you are not wearing a shield, you will die instantly once you enter the arena!)
- Kill some Dark Kentaurus, then leave the arena through a portal. The shield will not be taken from you.
- Talk to the NPC at the top of the map again to re-enter the arena and kill some more Kentaurs.
- Repeat steps 3 and 4 as necessary to kill 200 Dark Kentaurus.
- Talk to the NPC again to finish the quest. You will lose the shield initially given to you, gain a level 120 shield, and gain the skillbook for Guardian.
Hero
Advanced Combo Attack:
Defeat Zakum to obtain the skillbook. No quest is necessary to do this.
Enrage:
- Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
- Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
- Hunt Griffey until you obtain Sayram's Necklace.
- Return to Totamo with Sayram's Necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon.
- "The Insignificant Being" will tell you to find a shield and a key, and return it to Librarian Wiz.
- Kill a Jr. Balrog to obtain the key.
- Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter.
- Find the shield inside this arena before the timer runs out.
- Return to Librarian Wiz with the key and the shield to obtain the Enrage Skillbook.
Paladin
Advanced Charge:
Kill Zakum for him to drop the skillbook. No quest is required to do this.
Heaven's Hammer:
- Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
- Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
- Hunt Griffey until you obtain Sayram's Necklace.
- Return to Totamo with Sayram's Necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon.
- The Rememberer will ask you to find a shield and a key for Librarian Wiz.
- Kill a Jr. Balrog to obtain the key.
- Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter.
- Find the shield inside this arena before the timer runs out.
- Return to Librarian Wiz with the key and the shield to obtain the Heaven's Hammer Skillbook.
Holy Charge (Sword) & Divine Charge (Blunt Weapon): - This quest does not require you to kill Horntail for the skill even though you have to do HTPQ
- Talk to the 4th job instructor to begin
- Talk to a scuba diver inside one of the ships at Sharks. He will ask you to hunt for 10 Shark's Teeth.
- Return with 10 Shark's teeth to the Scuba diver, and he will give you the Holy Grail.
- Bring the Holy Grail to Chief Totamo of Leafre. He will ask you to talk to Moira in the Horntail Cave.
- Moira will give you another quest, which requires you to gather the following:
- Cornian's Marrow (Green Cornian)
- Skull Mask (Dark Cornian)
- Manon's Cry (Manon)
- 10 Tough Dragon Skins (Red Drakes, copper drakes, Dark Wyverns)
- Broken Dagger (Dark Cornian)
- Cornian's Marrow (Green Cornian)
- Talk to Mos to have him fuse the old dagger with the items to create a new dagger.
- Gather a party of 6 people and venture back to Moira to transform yourself into a Green Cornian in order to enter the cave below. The cave has five different stages, each of which contains a key. You need to acquire key from a stage in order to progress to the next stage. The last stage should contain Skelosaurus. After you complete the last stage, look to the right of the scheduler to find a fountain. Double click on the fountain to fill your Holy Grail. Click here for a video on the Horntail Quest.
- After finishing Moira's quest, go to Orbis Tower, floor number 8 to receive the skillbooks for both Holy and Divine Charge.
Dark Knight
Berserk:
- Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
- Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
- Hunt Griffey until you obtain Chief Totamo's necklace.
- Return to Totamo with the necklace. He will give you another quest to talk to The Insignificant Being in Sleepywood Dungeon.
- The Rememberer will ask you to find a shield and a key for Librarian Wiz.
- Kill a Jr. Balrog to obtain the key.
- Now go to Sanctuary Entrance 4 and enter the middle portal You must have the key to enter.
- Find the shield inside this arena before the timer runs out.
- Return to Librarian Wiz with the key and the shield to obtain the Berserk Skillbook.
Aura of the Beholder: - Continue repeating the quest until you have a maximum of 25 points in the skill.
- Go to Ludibrium and talk to the NPC named Flo. He will ask you to hunt for a strange scroll.
- Kill a Thanatos to obtain a strange scroll. Return to Flo with the item in hand.
- By returning the scroll, Flo will give you +5 for Aura of the Beholder
- Flo will now ask you to destroy 200 Master Death Teddies. Afterwards, talk to him again, and this time he'll have you hunt 500 more Master Death Teddies. It's probably best to get all 700 at once. For each time you return MDT ETC items, you get +10 to Aura of the Beholder
Hex of the Beholder:Continue repeating the quest until you have a maximum of 25 points in the skill
- Talk to your 4th job instructor to begin.
- Go to Ludibrium and talk to Flo. He will ask you to hunt for a strange scroll.
- Kill Gatekeepers to receive your strange scroll. Return to Puro/Flo with the item in hand.
- Once you return to Flo, he will immediately give you +5 to Hex of the Beholder.
- Flo will now ask you to get 200 Vikings ETC items. Afterwards, talk to him again, and this time he'll have you get 500 more ETC items. It's probably better to get all 700 at once. For each time you return Viking ETC items, Flo will give you +10 Mastery level to Hex of the Beholder
