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The Official Bowmen "Post Your Damage/Stats/Equips" Thread
#32
XBish Wrote:lets trow in you with my bow for pure lulz ok

Using max damage per second versus real (maple) world, use, though, would yield a different result. Since in the r(m)w we continuously get hit (minus anego) or have stops in firing for movement to next monster and therefore have to start firing again, each time you get hit and have to move, you would have a larger loss in dps. It would be nice to get it to an exact science on what that loss it. If it takes you 1 second with the hit to start firing again and me only .8 seconds, then according to the math (we'll compare no pots).

NOTE: These 2 numbers (1 second and .8 seconds) are just an estimation. If anyone has the real numbers, I'll recalc. This is just an example to show that having a weapon that starts firing faster will gain in dps than normal with each hit taken.

No hits taken:
124 neschere, mw 20, se 30, boost 30
DPS: 59614 * 60 = 3,576,840

using a 108 nishada (fast), mw 20, se 30, boost 30
DPS: 56741 * 60 = 3,404,460

For each time you have to move, the 124 neschere would lose 59,614 damage
For each time you have to move, the 108 nishada would lose 45,393 damage (.8 * 56,741)

The difference between the 2 total damages: 172,380
The difference between the 2 damage loses: 14,221

In this example, moving 6 time in a minute would half the dps difference, moving 12 time would make them even.

Please, feel free to pick apart this post, I want a better understanding of if this is true.
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The Official Bowmen "Post Your Damage/Stats/Equips" Thread - by Harrisonized - 2008-07-31, 06:53 AM
The Official Bowmen "Post Your Damage/Stats/Equips" Thread - by Truemark - 2008-08-01, 02:47 PM

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