2009-10-09, 09:31 PM
Holypie Wrote:What are some good launcher skills? Also does upgrading purple items give better results than white items? Because i have a +5 Secondhand Heavy Cannon and it's only getting +8 piercing phys and +5 piercing magic.
[color="#cc8899"]Upgrading seems to go by base stats. Purples generally have higher base stats.
I would find a replacement for anything you use that is "secondhand, discolored, antique, etc" as they are generally weaker items.
Launchers specialize in long-range and AoE attacks. Flamethrower for large mobs, Gatling for mobs lined up nicely. Steyr Rifle is good for knockback and circular mobs (follow with flamethrower for a nice combo, but beware super-armored enemies). At level 25 you get the Laser Rifle, which, Kajiti can attest to, has some crazy absurd range, and has great damage as well (126%+987 at level 2). However, all your skills will eat MP like nothing else, so be careful what you use and where.
Cannon Ball is a great knock-down move for large mobs, but it's damage is nothing special. BBQ functions exactly like Jack Spike with a longer cooldown, but has the added touch of a few invincibility frames and some amazing damage during the gatling portion. Backstep is a good move to have in general. Rising shot only needs 1 point, if that, for when you're using a bowgun and want some good aerial combos. You won't see much use from it using a hand cannon.
Windmill is a must. Period. It is your primary defensive move against melee attackers, and you WILL suffer without it in PvP.[/COLOR]

