KajitiSouls Wrote:PvP specs =/= Dungeon specs. Generally the function and execution remain the same though.
[color="#cc8899"]I understand that, any numbers were pure PvE. I was just describing functionality for the most part. The specs are still relatively comparable - 2 attacks that deal 1500 will still do roughly the same damage in PvP, with the exception of some that would be a bit too OP.
And yea, Launchers are a beast at long range, but we have some serious mid-range game too between our handcannons and AoE abilities. Close range or mid-range but same plane a ranger will wipe the floor with us, with one noteworthy exception - with a decent level of a certain skill, every time we pull out a heavy weapon we initiate a super-knockback type effect on nearby enemies, resulting in them being immobile for a brief moment as well. During which time period they are pummeled with the attack :p Timing plays a key role though, as doing it too soon or too late will result in it being dodged.[/COLOR]

