2008-07-31, 12:03 AM
Your GPU is used in any sort of rendering, fullscreen or not. If your CPU did the rendering you'd probably get <60 FPS becuase CPUs aren't as good at the calculations involved in rendering.
The FPS is caped to prevent "tearing", multiple frames of a game being shown at once. More info here. It's not in vsync when you're in windowed mode simply because it wasn't set to be, it could be caped to.
The FPS is caped to prevent "tearing", multiple frames of a game being shown at once. More info here. It's not in vsync when you're in windowed mode simply because it wasn't set to be, it could be caped to.

