Dusk Wrote:I agree with most of this post, except I don't think 3rd job was very balanced either. MS has never been well-balanced. The closest we've ever been to having a balanced game was when the skill updates rolled around.
3rd job was ALL Dragon Knights and Hermits and Priests.
Well Priests have been faster since 1st job so that's really no surprise. I mean Magician subclass is 40%+ of total players at all level ranges, and most of them are Cleric/Priest/Bishops. For the first 3 jobs that was balanced by the fact that while they gained exp fast, they couldn't do single-target dps well and had to party other classes to get the dps-component of their fast exp.
On the whole, 3rd job wasn't perfectly balanced but it was far closer than 4th. At most you might have a class training 50% faster, now it's no big surprise that low-tier classes get 6-8m/hr and top get 18+m/hr on 1x.
And it's not just affecting 4th job, due to the party system it screws up 3rd job as well. I mean, what's the fastest place for a level 76 adventurer to train? On a rope at harps. To me, that says there's something wrong with 4th job & map balance.

