2009-09-27, 01:01 PM
MasPan Wrote:This is something that bugs me as well - they try, with varying colors and whatnot, but weapons and shields have little to no real differences beyond 1 or 2 stats (excepting bows/xbows/claws). Then again, the stat structure doesn't allow for much...
Yep, the only thing that would really solve this is a complete re-working of the stat systems. The skills added by reverse weapons are a nice touch, but it's still far too little really.

