2009-09-25, 01:04 AM
(This post was last modified: 2009-09-25, 01:08 AM by GaiabladeX.)
Couldn't help but to point out some stuff you've mistaken Kaida.
Buccs and Heroes ranges aren't too far off together. My Hero Lvl 152 (2HSword, Dexless + decently funded) range is lower than my Buccs Lvl 155 (Dexless, inherited equips from Hero).
Super Transformation is useful during further on training, possibly around 165+. Once you get snatch to a decent level (possibly 21?) it could easily be used as a combo at skeles to snatch(stun)+Dragonstrike. Dead.
Buccs are very comparable to Shadowers I believe (I think we dish out more damage the minute >
)
Stun Mastery is only garbage during bosses, it has no function at bosses and I'm pretty sure that this was thought out with the koreans otherwise we'd probably be top of the list if we had normal critical + SE + Apple + Demo boom boom -800k+
The fact that we have invincibility frames means that we generally pot less = more attacking (unless you have that useless pet HP / MP junk)
One thing that I have notice is that my bucc does well at zak (haven't HT in such along while, someone holds the cave >_>). During body, I can avoid most 1/1, Lightning (seal) and Fire Pillars (stun). But what I like the most is the mobs dying all in one go when out Dragonstrike lands on them.
Overall I'd say buccs are fairly decent at bossing, not 'crap', not 'great' but decent. Our delays and non-crit at bosses pulls us far back, but our high damage and invincible frames pushes us back in the game.
Let's get back on topic Dx
My friend handles his corsair really well, so well that "boat mobility" isn't a problem. When I see him play, let's say at skeles. He kills off the ones in front of him with cannon, hops off boat, recoil shot, float (glides fast), battleship (during in air) and cannons the rest from the other side of the map.
I actually do prefer Battleship + Cannon build far more than RF +EB because the disadvantages RF has is much greater than cannon.
1# You'll be burning hell of a lot of bullets
2# RF is like Hurricane, so you can't pot while holding it down (Pet HP should work though)
3# Damage is a lot weaker
Anyhow, the choice is yours to make, if you can play your corsair well and use the mobility of recoil + float + battleship then I do recommend the most common build.
Buccs and Heroes ranges aren't too far off together. My Hero Lvl 152 (2HSword, Dexless + decently funded) range is lower than my Buccs Lvl 155 (Dexless, inherited equips from Hero).
Super Transformation is useful during further on training, possibly around 165+. Once you get snatch to a decent level (possibly 21?) it could easily be used as a combo at skeles to snatch(stun)+Dragonstrike. Dead.
Buccs are very comparable to Shadowers I believe (I think we dish out more damage the minute >
)Stun Mastery is only garbage during bosses, it has no function at bosses and I'm pretty sure that this was thought out with the koreans otherwise we'd probably be top of the list if we had normal critical + SE + Apple + Demo boom boom -800k+
The fact that we have invincibility frames means that we generally pot less = more attacking (unless you have that useless pet HP / MP junk)
One thing that I have notice is that my bucc does well at zak (haven't HT in such along while, someone holds the cave >_>). During body, I can avoid most 1/1, Lightning (seal) and Fire Pillars (stun). But what I like the most is the mobs dying all in one go when out Dragonstrike lands on them.
Overall I'd say buccs are fairly decent at bossing, not 'crap', not 'great' but decent. Our delays and non-crit at bosses pulls us far back, but our high damage and invincible frames pushes us back in the game.
Let's get back on topic Dx
My friend handles his corsair really well, so well that "boat mobility" isn't a problem. When I see him play, let's say at skeles. He kills off the ones in front of him with cannon, hops off boat, recoil shot, float (glides fast), battleship (during in air) and cannons the rest from the other side of the map.
I actually do prefer Battleship + Cannon build far more than RF +EB because the disadvantages RF has is much greater than cannon.
1# You'll be burning hell of a lot of bullets
2# RF is like Hurricane, so you can't pot while holding it down (Pet HP should work though)
3# Damage is a lot weaker
Anyhow, the choice is yours to make, if you can play your corsair well and use the mobility of recoil + float + battleship then I do recommend the most common build.

