2008-07-29, 10:52 PM
Rand Wrote:I'm really not sure if this has been covered, but I didn't see it in any of your formulae listed, and it's not exactly 100% clear-cut in my opinion.Do you mean 110% + Skill% or 100%+Skill%? I'm pretty sure it's the latter and since you said max SE = +140% (max SE description = +40%), I think that's what you meant, too.
For the Sharp Eyes skill, I've noticed that it has two different effects for damage boosts, mainly differing between magic damage and weapon damage.
For all physical classes, it simply adds 110% + (Skill Level)% damage. For example, maxed Sharp Eyes adds 140% damage. This is why warriors see such a huge gap in damage with a critical Shout, it adds 140% to a skill that normally does less than 50% damage.
This also applies to classes that normally crit: Night Lord and Archer crits go from +100% damage to +240% damage.
For magician classes, however, it only adds 40% damage, as the skill's description denotes. This is probably because magician skills don't have a clear skill multiplier, and making their damage increase by 140% would be obscenely overpowered.
I'm sorry if this was already common knowledge but I found the skill's description to not give very clear hints to the above.

