2009-09-24, 10:20 AM
So I was thinking of making a chart that would compare how well different classes do at different bosses. It would just be a table with a simple color code:
Blue (or maybe Green with a Star) = best or one of the best class at X (ex. Heros/Pallys at BF)
Green = fully competent, useful class at X (ex. most classes at Zakum)
Yellow = mediocre class at X (ex. Corsairs at BF)
Red = class cannot attempt X without some fulfilling some extreme, extraneous condition / class is pretty much useless (ex. warriors at Grandpa Boss)
Bossing is an important endgame activity, so on other forums ask what class they should make for bossing ALL THE TIME, and they rarely specify what exactly they want to do. I was thinking an easy to read color chart would be very helpful. I didn't want to get started on such a thing if it doesn't sound helpful/sounds like it would just cause arguments, though.
I could also put a section on the bottom for how well different party buffs stack up in different party setups.
Blue (or maybe Green with a Star) = best or one of the best class at X (ex. Heros/Pallys at BF)
Green = fully competent, useful class at X (ex. most classes at Zakum)
Yellow = mediocre class at X (ex. Corsairs at BF)
Red = class cannot attempt X without some fulfilling some extreme, extraneous condition / class is pretty much useless (ex. warriors at Grandpa Boss)
Bossing is an important endgame activity, so on other forums ask what class they should make for bossing ALL THE TIME, and they rarely specify what exactly they want to do. I was thinking an easy to read color chart would be very helpful. I didn't want to get started on such a thing if it doesn't sound helpful/sounds like it would just cause arguments, though.
I could also put a section on the bottom for how well different party buffs stack up in different party setups.

