2009-09-19, 08:27 PM
TehMatt Wrote:I know that my aran is way better than my soul master after 3rd job. A soul master was better than an aran 1st/2nd job, but a fighter and an aran should put an aran on top.
Pros of arans:
Great skills
Combos required (no real stand and spam skills)
You get stronger the more you combo
Fast training
Power
Not too expensive (well 7x at kents is still really expensive, but I have gotten down to about 150 ice cream pops per hour at 85.)
SE helps a lot mroe than it does to heros
Attacks out the wazoo
Early mounts, like Cygnus
Cons:
1st/2nd job is boring as hell
Expensive equips and scrolls
You can't get the best skills in 1st/2nd job until a certain level
Lose a lot of potential if you can't combo
Feels weak early on
Your fingers hurt from all that button pressing
Lower HP than other warriors, but better than ranged classes
Double/Triple swings move you into monsters and those invincibility frames wear off quickly so you take damage that way, this is useful though if you are knocking the mob back because you move with the mob. This is really only a problem before you have smart knockback.
You always open with a regular attack.
Anyways, tehre are mroe pros and cons, but I don't wanna think of them. So, I'll elave off with my final opinion formed from playing a class based on heroes and playing an aran. Arans > Heroes.
Raaaaaaaaaaage.

