2009-09-16, 12:43 AM
KajitiSouls Wrote:So basically Draco mount and Echo of Hero isn't worthwhile to you, and you expect Nexon to pump out stuff as if there wasn't such a thing as "time constraints" and "time lines for development".
Then hire new people? Whether you agree or not, the U.S. Government has accomplished more in regards to health care reform in the last 8 months than Nexon has accomplished in terms of high level content in the past 4 years, in my humble opinion. People also say the economy needs a boost with the growth of new jobs. HELLO? Want to keep a high leveled community that pays OUT THE BUTT for this game? Hire some new developers and designers to cater to those whims. Hell, I'd love to work for crappy student pay as a part-time job to be creative and work on some new ideas for content development. But I have seen NOTHING towards even the slightest hint that they've even considered 180-200 content beyond the three Lv. 200 quests, which saddens me for one of the Top 3 MMORPG companies in the world.
And personally speaking Kaj, I thoroughly enjoy my Draco and Echo, and keep playing this game because I find new goals to challenge me and occupy my time, but I'm referring to dozens of friends I have (and I'm sure anyone has) that are 150+ who have quit or are severely close to quitting because they find no reason to play the game anymore aside from leveling or merchanting, which gets boring to anyone in time.
Greg Wrote:I agree, but the fact of the matter is that there isn't. Even if they were to release areas "exclusive" to certain levels (Which I, personally, can never see happening (aside from PQs and such)), they'll get a ton of hype and end up boring and bland a few months later just like everything else that isn't related to a faster-moving EXP bar.
True that. CWKPQ is a fantastic example since it was hyped as the PQ designed "for all classes, for higher levels, and with a very rewarding bonus." We all know the bonus is decent, but devalued by Gach box events, so hardly worth it anymore. The bosses are fun and, for the most part, does well at catering to high levels. I'd be lying if I said at 200 I can fall asleep and watch T.V. while bossing at CWKPQ - you actually have to watch what you're doing to survive. But the implementation of classes? REQUIRING 2 of each branch to sign up and 1 of each to actually participate? It's rather difficult spontaneously creating a CWKPQ run for this reason, as finding people to fit the requirements is near impossible without prior planning.
For this reason I recant my statement about 180-200 "PQ-like" content, as I'm sure that would fail miserably due to the inability of finding people who could go, and go at the PQ well. I guess a 150-200 PQ would be more beneficial, but even then the mystique of PQs after the utter flaws of CWKPQ is an unnerving thought towards such potential content. Who knows what we truly need, but the consensus is clear: 150-200s need more reasons to play this game instead of leveling and upgrading gears.

