2009-08-27, 12:20 PM
Zpyke Wrote:And Shadow Trainer mentioned something I hadn't thought about. They were working for 21 hours straight. I know programmers for games often have lots of overtime, but they usually get breaks as well.
Generally companies don't have one person/entire department do these things.
Whoever was on the overnight patch duty would've passed the torch to whoever was on the day crew to go home and recover unless the situation absolutely demanded all hands on deck.
You don't put all your eggs in one basket.
It's not having what you want - It's wanting what you've got.

