2009-08-26, 08:53 PM
Sivrat Wrote:yeah, this is starting to affect me now. Im all for making everyone stronger, but 2 MoNs? pomegranate, at this rate i may as well not even worry about equips until 6 months from now, when I can actually figure out what the pineapple ending equips will be. I like how kMS put the attack rings in as rewards initially for CPQ2 then said "wait... the players are strong as is, no need to go giving them more attack" and took it out. But GMS seems to be intent on having everyone do max damage constantly, even with new cap raised. I mean, was this or MoN really necessary? I understand the desire to make more money but i think the adding of White Scrolls to Mushroom Shrine and the new chairs and extra gach items would make them enough.
In short, they are giving us too many unnecessary buffs way too quickly. If they just make everyone godly, it wont be godly anymore... next thing you know exchange quests like at orbis will be giving GM scrolls for all weapons and armor (true GM scrolls) and everyone will have perfect equips. Hooray for NLs with 200 total attack before pots, and dexless timeless users to boot. I want bosses to be somewhat challenging, and fun. Not competitions to see how quickly people can kill it.
Then again, this benefits me so I'm sure ill use it if i can afford it.
Am i going blind? or do i not see the rings from fiel's thread? :
I see the pendent..and cash shop items...no ring

