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What will probably be the Aran cookie cutter skill build?
#5
Takebacker Wrote:After reading 1st job spoiler: Combat step isn't like FJ, it only launches you so fast your brain explodes when you use it off of a ledge. Otherwise you can't jump shoot it, and it doesn't work in mid air. It still moves you enough for it to be worth it though.

2nd job i agree with.

3rd job: I don't like combo peril nor rolling spin. Peril doesn't do as much damage as smash, and it takes more than triple the combos to pull it off, which is a pain in the ass and very limiting. You seem to think rolling spin is like rush. It isn't. It doesn't move you, and all it does is stun enemies. Not very useful imo.

Full swing is one skill that powers up both double and triple swing. It doesn't take 40 SP, it takes 20.

That means you can max toss. I like toss, +100% damage is cool.

Will edit more.

Hold up, does that mean that Overswing in 4th only needs 30 SP to power up both instead of 60?


.....

Shine

Original post revised. Wow, Arans have it really easy with skill points compared to other classes.
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What will probably be the Aran cookie cutter skill build? - by IllegallySane - 2009-08-26, 01:36 PM

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