2009-08-26, 01:23 PM
(This post was last modified: 2009-08-26, 01:43 PM by IllegallySane.)
Thanks to a really extended patch, I decided to spend some idle time looking at the Aran skill tables. I do admit, just about everything they got seems useful, but we all know we won't have the SP for everything. I wonder if people already have a good idea on what will be needed and what will be least useful to an Aran. I won't be thinking up a level by level SP build, just a general list of what you must have per job.
1st job has 61 SP to go around. I therefore propose the following:
2nd job has 121 SP to go around. I brainstormed the following:
For 3rd job you get 151 SP, so I thought of the following:
4th job seems tough, but figuring out 3rd job was actually trickier. There is 243 SP to dsitribute
I hope whoever makes an Aran gets a delightful read from my post created out of boredom.
*Thank you Takebacker for pointing out the Full Swing/Overswing skills only need 20/30 to max, powering up both attacks instead of one at a time. Posts were editted accordingly.
1st job has 61 SP to go around. I therefore propose the following:
Spoiler
2nd job has 121 SP to go around. I brainstormed the following:
Spoiler
For 3rd job you get 151 SP, so I thought of the following:
Spoiler
4th job seems tough, but figuring out 3rd job was actually trickier. There is 243 SP to dsitribute
Spoiler
I hope whoever makes an Aran gets a delightful read from my post created out of boredom.
*Thank you Takebacker for pointing out the Full Swing/Overswing skills only need 20/30 to max, powering up both attacks instead of one at a time. Posts were editted accordingly.


