Wait.... so let me get this straight. "For the sake of game balance" they must reset the +3 HTP's, then during the same patch that fixes this issue, they release a CS item that allows you to equip two pendants? If you are able to wear two MoN's, thats the same thing as a 200 stat HTP for some players. Wow way to make sense nexon.
As both a W.ATK and M.ATK player, I can safely say that hearing the arguement of "You hit 15 monsters at once" to try and justify Nexon's ratio of W.ATK to M.ATK is getting to be an old one. Maybe the extra MA wouldn't do as much for Magicians as it would for W.ATK classes, but if for no other reason than to see higher numbers, it's still nice to have. It would increase the chance of Bishops / AM's one hitting Neutral monsters such as the monsters in the Road to Oblivion and perhaps allow Bishops to 1 - Hit newties. It would also increase the speed in which Bishops and Arch Mages solo bosses such as Pianus and Pap.
Besides, if what you say is true and 100 extra Magic doesn't do anything for Magicians, why is it necessary "for the sake of game balance" to reset these pendants? Even if you could equip two +3 HTP's, that's only 208 stats... +2 12 ATK marks is almost just as bad at high levels being the upwards of 200 stats.
Conciente Wrote:It IS an issue but mages shouldn't be complaining about watt/matt imbalance when they are the best at the most important aspect of this game. You were not made for bossing/1v1 so after 1HKO'ing the entire map, you don't need to upgrade anymore. Tell me, at your level, what good would 100 extra magic attack be?
As both a W.ATK and M.ATK player, I can safely say that hearing the arguement of "You hit 15 monsters at once" to try and justify Nexon's ratio of W.ATK to M.ATK is getting to be an old one. Maybe the extra MA wouldn't do as much for Magicians as it would for W.ATK classes, but if for no other reason than to see higher numbers, it's still nice to have. It would increase the chance of Bishops / AM's one hitting Neutral monsters such as the monsters in the Road to Oblivion and perhaps allow Bishops to 1 - Hit newties. It would also increase the speed in which Bishops and Arch Mages solo bosses such as Pianus and Pap.
Besides, if what you say is true and 100 extra Magic doesn't do anything for Magicians, why is it necessary "for the sake of game balance" to reset these pendants? Even if you could equip two +3 HTP's, that's only 208 stats... +2 12 ATK marks is almost just as bad at high levels being the upwards of 200 stats.

