Shidoshi Wrote:Spell Damage:
MAX = ((Magic²/1000 + Magic)/30 + INT/200) * Spell Attack
MIN = ((Magic²/1000 + Magic * Mastery * 0.9)/30 + INT/200) * Spell Attack
It is not a linear/constant rate. It's quadratic, only problem is that it's by such a low factor...
The point is, it's mainly based off of magic attack, so at high levels you have a crapload of magic attack, and increasing it doesn't help nearly as much as it does for other classes, who have a crapload of their main stat that is eventually multiplied by weapon attack. Mages are like other classes that can only improve their main stat, not their weapon attack. And even though it's technically quadratic, the curve is very close to being linear.
@ Stereo: Where'd you get the 2000ms stun from? It sounds realistic but it's not in the attack speed thread.

