Russt Wrote:... No, defense is reduced from your damage range and then multiplied to produce each hit.
So, almost.
Ah, so the larger the % damage is, the more defense is taken off, rather than the more hits. So Boomerang Step would lose more damage than Savage Blow.
How does that apply to magic? I was testing the level-dependent defense formula to see if it was true, and it seems false from what I tested, though I calculated it with defense applied to each hit.
what I tested


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