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Criticals
#5
EmuAlert Wrote:Alright, but does the chance of it activating stack or something? Otherwise, it would help Night Lords and bowmen the same amount as it does all other classes, but it sounds like it helps more. Also, wouldn't that make SE useless on a mage?

Oh, and are criticals based on L7 damage or regular damage? Base 100 L7 =/= 1 regular attack.

Yeah, that's the one exception. For magic it's multiplicative =/ A crit with max SE is 1.4 times as strong as normal hit.

It's based on L7 damage when you use L7, and regular damage when you use other skills. When you use L7 it acts as if your base damage is the L7 base damage instead of what the stat screen tells you.

Chance of crit stacks additively. A 40% chance of crit becomes 55.
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Messages In This Thread
Criticals - by EmuAlert - 2009-08-14, 11:09 PM
Criticals - by ArbalistMaster - 2009-08-14, 11:22 PM
Criticals - by Dusk - 2009-08-14, 11:28 PM
Criticals - by EmuAlert - 2009-08-14, 11:50 PM
Criticals - by Dusk - 2009-08-14, 11:56 PM
Criticals - by EmuAlert - 2009-08-15, 12:55 AM
Criticals - by Worthyness - 2009-08-15, 03:58 AM
Criticals - by singularity - 2009-08-15, 05:27 AM
Criticals - by shouri - 2009-08-15, 05:36 AM
Criticals - by Dusk - 2009-08-15, 08:29 PM
Criticals - by Blaine - 2009-08-16, 09:53 AM
Criticals - by EmuAlert - 2009-08-16, 07:19 PM
Criticals - by Kabanaw - 2009-08-16, 07:43 PM
Criticals - by Blaine - 2009-08-16, 07:51 PM
Criticals - by Russt - 2009-08-16, 08:09 PM

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