2009-08-14, 01:11 PM
IsaacGS Wrote:c
that's why I was so excited with the first incarnation of the Timeless equips, with the Darkness/seal/etc. effects on them. It was new and interesting and it provided a lot of cool opportunities. Unfortunately they changed that to regular skill points, but the possibility still exists, though they would definitely need to balance it (A 10% chance of hitting darkness onto the monster is going to be way more useful on a bow or dagger than on a blunt weapon just due to the way those classes operate).
yes, i was rather disappointed when MasPan told me in another thread that those features werent implemented.
One of the things i'd love to see would be diverse "useful" scrolls, something like 10% scrolls to increase the effect of xyz skill, but said scrolls would only work on class specific gear. not only would that make the maker skill all that much more useful, but it'd reduce the "ATK-whoreyness" of gms since people would actually be able to make the choice "do i want Hamstring to get a 20% greater chance to work or do i want more atk?". For balance i would imagine such scrolls need to take up multiple slots, depending on how useful the scroll is.
I would also love to see a scrolls more abundant, but with level tiers in the same way that the maker skill has level tiers. My point being that its wrong that it costs 20m for a knuckle 30% scroll regardless on whether you use it on a king cent (lvl 100) or a prime fist (lvl 40?). at least it gives lower levels an easier chance to expirience scrolling their own gear. Though i do imagine this being a bad idea simply because it would break the market - there is no longer a bunch of scrolls coming off lower levels, meaning that certain scrolls would become excrutiatingly rare...meh.
applying the first concept with the above, lvl tiers would be able to refer to skills for 2nd, 3rd and 4th job scrolls - Id love to see a 5% scroll to increase the damage reduction of PG by 5%, but it'd only work on a lvl 30-70 overall (read: dragon robe / chainmail). at least it brings more reason to vary your gear or sacrifice stat points for other benefits.

