2009-08-07, 11:28 AM
SethElite Wrote:I can code my flash games to be unhackable with say, Cheat Engine or software like that. But unless they plan on storing your deck on a server people can just edit the .sol files to get any deck they want for starters. Also people will just decompile it and make a trainer so programs like Cheat Engine won't even be needed.
If you code your flash application to be a client with nothing more than a basic UI connecting to the game server and its your server that computes everything, you can't hack it no matter what you do unless you hack the servers themselves.

