Skylit Wrote:Yay my shadower looks useless now.I agree with you, after seeing the Papulatus vid, I conclude Nexon made this class too overpowered...
LOL -every-, I repeat, EVERY other class just got owned of being more usefull in ANY way at bosses...
- 6 Vipers partying = 6x Cooldown cancelled of Super Transform... -.-
- Apparently, Windbooster makes demolition have DK's Crusher speed with no cooldown like Bstep. Altough I'm not sure if Bstep will get speeded up with Wind Booster the same way though...
Anyway, at bosses, say goodbye to:
- Night Lords (Weak HP - Need HB to survive at HT / Lower dps compared to Super Transformed Viper party)
- Hero's (Lower dps compared to Super Transformed Viper party)
- Paladins (Lower dps compared to Super Transformed Viper party)
- Dark Knights (Lower dps compared to Super Transformed Viper party / No need for HB, Viper parties have lots of HP from themselves)
- Bowmasters (Weak HP - Need HB to survive at HT / Lower dps compared to Super Transformed Viper party)
- Crossbowmasters (Weak HP - Need HB to survive at HT / Lower dps compared to Super Transformed Viper party)
- Mage classes (Don't even start, they do like 1/10th damage of a Transformed Viper Party at bosses...)
Semi - usefull classes to party with Vipers:
- Bishops - Are only needed for revive, if some Viper lags a bit and died because of that... Maybe usefull at Horntail...maybe...
- Shadowers - CAN be semi usefull for Vipers - 1x Smokescreen + 5x Time Leap results in 6 minutes of godmode. If 5 Vipers + 1 Shadower can kill a boss in 6 minutes, then they don't need -ANY- HP pots (Ultra Cheap Bossing!).
- Sharp Eyes classes - No real need for SE, 1 extra Viper = 1 extra Timeleap row of 5 Vipers for Super Transform - Super Transform = more damage then SE. Although, they are not completely useless like all other classes... Besides that, bringing 1 SE mule, means also that you need a HB mule too at Horntail, resulting in 2 less Vipers for Time Leap... a no-go for Horntail scenario I guess...
----------------------
Let me project a Viper party with Time Leap + Super Transform + Demolition:
6 Viper Party:
Spoiler
Resulting in:
- At the start - 10 minutes continuous "Super Transform + Demolition" of 6 Vipers
- After the first Time Leap: 16 out of every 20 minutes "Super Transform + Demolition" of 6 Vipers
- After the first Time Leap: 4 out of every 20 minutes normal attacking with "First"
-- The 16 out of 20 minutes "Super Transform + Demolition" can be repeated till the boss is dead.
Conclusion:
For as far as I can see now, when Vipers will come to gMS (Note: Players need to train to lvl 120 first also...), they're always more valuable at high level bosses then ANY other classes today...
I hope I'm wrong about this, but I hardly doubt it...

