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Release| Hit Simulator with Defense Calculation
#12
Kortestanov Wrote:edit: if you mean this:
Code:
int value = 0;
            local8 = local8 - (local8 * value * 0.01);
Its because thats how it is in the game, It's just that I have never seen "value" being anything other than 0.


Could Value be a Cleric 'Invincible' Skill? lets say after reduction local8 is 1000, and a Cleric has a maxed 'Invincible' is 30. So Local8 = 1000 - (1000 * 30 * 0.01)
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Release| Hit Simulator with Defense Calculation - by Paracelsus - 2009-07-17, 11:38 PM

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