IsaacGS Wrote:To me, the healing skill in 2nd job s utterly worthless, so I'd skimp on it to max Booster/step.
From what I've heard, maxed Drain removes any need for HP potions.
I'd rather that than another 40 seconds of Booster.
5% per mob.
I hit a total of 300 or so per mob? 5% of that is 15 HP. True. not a lot, but multiply that by 10... and it comes out to 150 HP per Triple Hit.
Sounds like it could add up.

