JoeTang Wrote:I actually find this disappointing, but Torpedo is the "strongest" mob skill in the game with the highest %/s. As if having the highest single target DPS wasn't enough, they had to take this title from Marksmen.
Pierce: 5982%/s
Dragon Fury: 3252%/hit; 4517%/s Fast (4), 5420%/s Fast (2), depending on the weapon. Most I see are Slow (8), but there are a few Normal (6) available that have really high damage potential for DPS weapons. My 120 attack Arcglaive, and potential 120+ Purple Surfboards, if a normalized supply of them appears.
Torpedo on the other hand gets a lofty 6898%/s
Given that Dark Knights have a significantly higher damage range than Marksmen, they could make back the damage gap easily, but I don't think Marksmen and Corsair ranges vary too hugely.
[color="#cc8899"]This, though the gap between damage ranges becomes far less significant against higher damage % when apples are involved.
For example, a 4500% skill with a 7000 damage range vs a 6900% with a 4300 range (ranges roughly estimated for appx lv 145, low Dex/str, using a 12 attack potion and MW), result in 315,000 vs 295,000. With a 11,000 range vs a 7,000 range, you get - 495,000 vs 483,000. The DrK's wide damage range may make you think they'd lose out from having a lot of extremely low hits, but, due to slash strengths, it really only calculates based on the top 2/3 of your range, so that doesn't factor in. The only saving factor here is the Corsair's ship breaking, during which they are near useless for large mob damage, have extreme difficulty KB'ing, and their mob may scatter. DrKs lose out if they can't zerk, but if they can't take a hit in Zerk, chances are the Sair can't take a hit either (not an issue on larger maps or snipable monsters).
You'd also have to factor in whether or not Air Strike improves DPS, same with Octo (probably not for Octo on a 6 mob). Also, while Corsairs can still do nice damage 1v1 without their ship, they are absolutely hopeless against a mob of 6 without their ship. Not so much an issue for higher level Corsairs though.[/COLOR]
-Edit- Oh, and your numbers are off for Fury - it's 3000% even on a mob of 6, 1500% nonzerk. There is NO damage boost for swinging with a PA, it simply uses only the top part of your damage range (bottom 3rd or so is dropped). Stabs work the opposite way, where the top 3rd or so of your range is dropped. I can prove this easily with basic attacks, as they will never break above damage range, regardless of slash/stab.


, and potential 120+ Purple Surfboards, if a normalized supply of them appears.