2009-06-22, 04:10 AM
Sn1perJohnE Wrote:Black/Dark crystals act randomly on them. The way im hearing it, is that low grade affects it randomly by say 2, mid grade affects it by 3 and high grade by 5.
Well, I'm pretty sure it's not "up to x," otherwise it'd make spending so much to make a high grade crystal pointless. So the number is fixed. The ones I'm not absolutely sure about (I may not get to know until I do the damn testing myself...
) is if it can subtract as well, and if it affects more than one stat.I don't think dark/black's are like chaos's in that they affect everything randomly, as the crystals should do exactly as they say they work. But to test if the number added is fixed and if it can subtract, is to take a bunch of crystals and try making the same item over and over. If the original range was, say, 50-60, (I don't know if the new ranges of +/-7 from gach affect maker.) then we can figure it out from there. If you use a mid-range that adds 3 or 2, and it was fixed, then it would never differ from adding that much. Let's use a crystal that adds 2 as an example. If it's fixed, the new range would be 52-62, because it can't be 1, and can't go above 2. If it also can subtract, the new range would be 48-62. So if you get a 48, then it's been proven to be able to subtract, etc. Another easy way is to just create something that doesn't have magic attack or another stat, and just use mid-grade crystals on it. It should only take 10 or so tests to be fully positive that it only adds, or also subtracts.
After that comes the painful process of testing the stimulator...
Btw, if you're going to test things, I'd recommend testing low level stuff. Things with a range of +/-3 still has a range to test and differ with crystals and stimulators. It's also easier, as there's less range and with less numbers means it's easier to find the full range.

