2009-06-21, 08:56 AM
Zpyke Wrote:I don't see why counting it as a tickable "buff" wouldn't work. Just let users have the option to tick on or off a "monsters bounced," or something. I say bounced, because when I thought of air, I thought of monsters like geist balrog. Those are already in the air, but not hit by the attack that causes the extra damage.Aye, having it has a tickable buff was my intention, and there would really be no point in adding it as an attack, would there? Unless I could have it as an attack, and over it I could have the little box that introduces the fact that they are a little too high for comfort.
Well, I have a new update for the calculator, at any rate. I have added most of the rest of 3rd job, which includes; Smart KB, phantom peril, and (my favourite) Snow Charge. You will probably wonder why I have put a collum of grey in the middle of the two sections, but you would find out if you click one of the check boxes. If one of the monsters is weak (or strong) to ice, it will immediately register so. Also, you can make the monster weak to ice "temporarily" by clicking the check box accordingly (who knows, maybe a F/P arch mage is helping you train). Aran Calculator V0.3
Glitches fixed: HKO range and Average HKO of all combo skills modified.
Some glitches that will need to be seen to: Polearm rush's Chance of 1HKO is a bit off.
Things I am hoping to introduce into my next version: Overswing; MW.

