2009-06-21, 05:22 AM
Hmm, then the Stims must just open the average of the item up or something. Like normally, stats are so and so, and are set, but with the stim it makes the stats so to so, at a certain rate.
I was thinking that maybe the Stims might have had the same randStat variable as the crystals, but thats not the case :\
I was thinking that maybe the Stims might have had the same randStat variable as the crystals, but thats not the case :\

