2009-06-21, 04:37 AM
WayOfTime Wrote:This class is becoming more and more interesting, and thus making it more difficult to make this dam project possible. What I am wondering what I should do is either make the polearm toss an attack, or just a "buff" to see what you can do while the monster is in the air. *sigh* At least this won't come to GMS or MSEA any time soon so I can have time to ponder this. Any sudjestions?
Also, do I even need to add in whirl wind, or do you have the picture of that particular skill?
I don't see why counting it as a tickable "buff" wouldn't work. Just let users have the option to tick on or off a "monsters bounced," or something. I say bounced, because when I thought of air, I thought of monsters like geist balrog. Those are already in the air, but not hit by the attack that causes the extra damage.

