Game Update [MapleStory 4th Anniversary Update]
#73
MasPan Wrote:7-8m an hour is actually about the capped exp for a mob-oriented class at Skele MD (solo). Without the ability to hit multiple platforms at a time (Air Strike, Ults), we are quite limited. That's the key factor in limiting our exp gain - climbing ropes/ladders, jumping from platform to platform, etc. There comes a point where you really can't do much to kill a particular platform of monsters faster without a major increase in damage (16x is about right for a Marksman, where all key damage skills are maxed, and the difference between 1hitting with Pierce and 2hitting requires a large damage increase). Rope/ladder climbing will never be faster, so there isn't anything you can do to improve that. I'm getting about the same as a 15x PA DrK, and until I can solidly 3hit Skeles (whenever I get my DPH PA or when I get Blessing of the Sprite) with Fury I won't be improving that very much.

I'm getting about 6.6m exp/hr, more or less depending on lag and luck, by soloing Skeles right now. Still 10% faster than 6. 8m/hr would be a great deal faster than 6. To get 120m exp at 6m/hr takes 20 hours, but only 15 hours at 8m/hr.

Tikey Wrote:Just for clarification through skimming: 1.25x EXP =/= 75% EXP Table, theoretically speaking of course. We know what you're talking about, but other users viewing this thread may not (A 75% EXP Table has a greater impact on training time than 1.25x EXP [like in JMS]).
We don't have a 75% EXP table, we have a 80% EXP table, which is the same as 1.25x EXP when rounding doesn't come into play.
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Game Update [MapleStory 4th Anniversary Update] - by Dusk - 2009-06-17, 08:39 AM

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