2009-06-16, 09:43 PM
Takebacker Wrote:Huh, could just be the way that HH works. If the monsters HP is < highest possible damage (damage cap), make the next hit auto kill. (If monster HP > damage cap, reduce current HP by the damage cap) Though i guess that means they apply some odd logic to the auto kill function and it doesn't actually count as a hit, so you don't get exp (so you can't KS with it).
I think your auto-kill logic is flawed. This is definitely not true in the case of HP-regenerating monsters.
Takebacker Wrote:What happens in a party? O_o
Same thing.


) Though i guess that means they apply some odd logic to the auto kill function and it doesn't actually count as a hit, so you don't get exp (so you can't KS with it).