2009-06-07, 02:45 PM
TehMatt Wrote:The thing is that dash will become useful for strikers. Sharkwave is REALLY far ranged, and I mean REALLY far ranged. It can span half of C-2, pretty much. This will probably make you use screwpunch less. In this situation you'll love to have dash to help travel. Also, transform is not 100% of the time. As well as sprite is utterly useless past level 30.
People might now be like, "Well then if screw punch becomes useless, why max it?" The answer is that it is REALLY useful to train with in second job. More useful than level 20 booster. All it does is sacrifice an even more useless skill in third job to come back to booster.
0.0 I mean transform as a skill dump, after you have Cork and Booster. Rather than dumping them into something like Shockwave or Sprite. The booster idea makes sense, maxed Cork would help out at 6x Windraiders for sure. The timer lasts as long as level 1 Speed Infuse, and while it's annoying to recast it nearly 2x as often, I think Cork's worth it.
As for Dash, Striker play style is really different from Brawlers. I think I'd go for max Dash, since it'd give me something to play around with that I don't have on my Bucc. Something new to keep me interested.
I never said Transform would replace Dash, I meant that during the time you can have transform, I'd prefer it. Also, I'd like to take any extra points and put em in there. Look at all those extras we have in the proposed build, best bet is Transform.

