[1.2.230] Black Magician rears his head
im guessing youll need 30 KoC characters and normal adventurer characters.

The 30 KoC defeat some bosses that adventurers cant hit and when the boss dies.. the adventurers and move on with black magician while koc can just leave.

Remember, cygnus chars are supposed to aid adventurers eliminate black magician.
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Messages In This Thread
[1.2.230] Black Magician rears his head - by Fiel - 2009-05-28, 05:32 AM
[1.2.230] Black Magician rears his head - by Fiel - 2009-05-28, 06:26 AM
[1.2.230] Black Magician rears his head - by Fiel - 2009-05-28, 06:52 AM
[1.2.230] Black Magician rears his head - by Link - 2009-05-28, 05:49 PM
[1.2.230] Black Magician rears his head - by Link - 2009-05-28, 09:26 PM
[1.2.230] Black Magician rears his head - by Mira - 2009-05-28, 09:48 PM
[1.2.230] Black Magician rears his head - by Corn - 2009-05-28, 09:52 PM
[1.2.230] Black Magician rears his head - by Corn - 2009-05-28, 10:27 PM
[1.2.230] Black Magician rears his head - by Corn - 2009-05-28, 10:53 PM
[1.2.230] Black Magician rears his head - by Link - 2009-05-28, 10:54 PM
[1.2.230] Black Magician rears his head - by Mira - 2009-05-29, 12:21 PM
[1.2.230] Black Magician rears his head - by Rob - 2009-05-29, 05:58 PM
[1.2.230] Black Magician rears his head - by Dusk - 2009-05-30, 12:35 AM
[1.2.230] Black Magician rears his head - by DeanNim - 2009-05-30, 12:45 PM
[1.2.230] Black Magician rears his head - by Fiel - 2009-05-31, 12:20 AM
[1.2.230] Black Magician rears his head - by Corn - 2009-05-31, 01:16 PM

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