Saar331 Wrote:im not a noob im level 105 crusader
and i think allowing lower levels to compete same monster but just easier is dumb
if they need a boss for their level so kms should make another kind of boss and not an easy version
While level isn't an indication of "noob", I suppose you did make a more legitimate point this time, if only slightly. However, nobody said anything about allowing lower levels to kill the same monster. For all we know, what we have now is "easy", and you'll need a full party of, say, fourth jobbers to kill Alishar on "Hell". I'm assuming it's only going to be for the sign-up bosses though.
Since I'm posting in this thread, I should probably give my overall opinion.
I'll support this as long as the current bosses are "Normal" or "Easy" mode, because otherwise it'll basically just be a way for people to fight a watered down boss. The way in which they make the bosses easier and harder, I'm not so sure about. I really don't think they should increase attack to make it impossible to survive, so the only ways I see are to
a) shorten the time limit
b) increase arsenal of attacks/status inflictions
c) increase hp
Increasing hp only makes it last longer, which gives more room for error, so if it were up to me, that option would be out. Seems to me that increasing the bosses' arsenal of attacks would be the most logical way to make them harder.
Sorry if that was a bit incoherent.

