2009-05-20, 09:58 AM
(This post was last modified: 2009-05-20, 10:01 AM by zantesuken.)
Funny I just heard that WoW implented a patch with also some sorta "select difficulty" for bosses/instances.
Im not really into WoW so I dont know exactly, but I believe the idea is that the more casual gamer who just wants to kill/having fun with a group/other reason, can now fight a boss and are done within an hour. While the hardcore gamer who are willingly to fight a boss for a couple of hours can also fight that boss without complaining how easy it is (ht/zak these days in ms) Obviously the difficulty setting determine the rate of rare equipments/exp.
IMO it's a nice idea if they work it out properly.
Im not really into WoW so I dont know exactly, but I believe the idea is that the more casual gamer who just wants to kill/having fun with a group/other reason, can now fight a boss and are done within an hour. While the hardcore gamer who are willingly to fight a boss for a couple of hours can also fight that boss without complaining how easy it is (ht/zak these days in ms) Obviously the difficulty setting determine the rate of rare equipments/exp.
IMO it's a nice idea if they work it out properly.

