2009-05-17, 10:21 PM
motomage Wrote:al </3 i have a HS bot attached to my char, im better than any old bishop D:
as time has gone on i've become less interested in seeing this fixed. it keeps prices at an inflated level, making the weps actually worth something. the elemental + lets me hit more than most bishops on holy weak enemies, which is good enough to satisfy my main peach about balancing the classes (bishops getting support skills = weaker, mages no support skills = stronger)
although it would be fairly comical to see them fix it now. you would see a flood of nicely scrolled ele weps, much more than what the demand is... at the same time it would be a bit sad seeing my wands price collapse.
the biggest issue in the game is balancing elemental mobs. i wish nexon would go through the game and fix/add/adjust elemental advantages. there should be an equivalent to skeles for ice/fire mages. the frustrating part here is GMS will probably see time temple soon enough, which will give an advantage to high level fire mages, leaving the game continually uneven
heres hoping theres one more high level area to be seen and its fire based enemies <3 /dreams
It'd be interesting to see El Nath expanded upon, which could easily add new elemental enemies - Ice for the outdoor areas, and Fire for the Zakum Dungeon type stuff. Maybe some advanced form of Bains or something, and a giant Leatty or mutant Yeti or something. Lightning could be handled with mechanical enemies, maybe an expansion to Magatia, and the same expansion could create uber-biological enemies that are extremely weak to Poison.



