Instead of guess and check, you could bound it more definitively by solving an equation.
From Image #5, second hit:
13418 * x > 9290
x > 9290/13418 = 0.6923
From Image #4, fourth hit:
10265 * x^3 < 3533
x < (3533/10265)^(1/3) = 0.7008
[0.6923, 0.7008] is conclusive enough.
(This is assuming that Sand Rats have 0 defense or that the original damage range 10265-13418 includes the defense reduction.)
From Image #5, second hit:
13418 * x > 9290
x > 9290/13418 = 0.6923
From Image #4, fourth hit:
10265 * x^3 < 3533
x < (3533/10265)^(1/3) = 0.7008
[0.6923, 0.7008] is conclusive enough.
(This is assuming that Sand Rats have 0 defense or that the original damage range 10265-13418 includes the defense reduction.)
Fiel Wrote:Isn't there a formula to calculate burn/ice damage from FD/ID? I'm not seeing it here.
Quote:Poison Brace/Poison Mist/Fire Demon/Ice Demon:
Damage per second tick = Monster HP / (70 - Skill Level)

