2009-05-14, 09:25 PM
Stereo Wrote:[color=#a000e0]Talking of overpowered...Good luck trying to effectively use it as a 3rd jobber at Himes. Any reliable method that would insure against minimum range issues is less efficient than an Arrow Rain based approach.
It lit entire pineappleing maps on fire. From the point of impact, it would spread out until it reached the edges of the platform. At Himes that means the entire map.
Looks cool, but do Archers really need to be able to hit the whole map from 1 spot at 3rd job?
And I don't see how Inferno is "nerfed"; the skill itself wasn't changed at all. Just that another skill from the same job line got buffed to be better than it. You're still losing nothing.

