1.25x damage really is too much, if elemental advantage was 110/120% (depending on full or half) then the skills could be a lot better balanced on neutral/weak mobs.
I mean... Fire Blast = 990%. Brandish = 988%. Neutral Blast = 770%. And that's comparing a neutral 3 target skill to an elemental 1 target skill... Bumping that up to 850%/1020% wouldn't break the class
I mean... Fire Blast = 990%. Brandish = 988%. Neutral Blast = 770%. And that's comparing a neutral 3 target skill to an elemental 1 target skill... Bumping that up to 850%/1020% wouldn't break the class

