2009-05-11, 02:51 PM
Another problem is that the currency is rare itself. Even at high levels the monsters drop really bad rates of mesos. (This is why people lose money training)
Because of this, the average person can't make money unless they farm good rare gear, merchant, sell leech, etc. This creates a bigger division between rich and poor. As if that wasn't enough, since items that are expensive are hard for the poor to get, it usually goes up more in price, because the rich affords it too easily.
It's so much different than any other mmo or single-player rpg. Usually there's tons of ways to make money at any level, deflating all but the most rare (.01% from rare and/or boss mobs) drops.
Because of this, the average person can't make money unless they farm good rare gear, merchant, sell leech, etc. This creates a bigger division between rich and poor. As if that wasn't enough, since items that are expensive are hard for the poor to get, it usually goes up more in price, because the rich affords it too easily.
It's so much different than any other mmo or single-player rpg. Usually there's tons of ways to make money at any level, deflating all but the most rare (.01% from rare and/or boss mobs) drops.

