2009-05-06, 09:33 PM
... Well, I still think that if your goal is what you say (and DPS by itself doesn't really show how "strong" a class is, especially not single-target DPS and especially not with SE or SI) then the title should probably be changed to something with the word "theoretical" or "intended" in it. Otherwise, people might take this as showing the jobs' DPS accurately within the game as it currently stands, with the practical implications therein.
Personally, I've playtested all the jobs (except Pirates) on those "alternate" servers and am using one to make a video showing all 13 in action (due in late May for 3rd jobs and mid June for 4th jobs) and I've found that even with the equal scroll costs they have (usually either 1 meso or set to some x amount of mesos depending on the scroll's percent chance of working), the strongest jobs in any given situation aren't necessarily the ones with the most DPS.
If you'd like to have a further discussion, I'd be happy to talk on AIM sometime. It can be found on my now-defunct Basil profile's ID. I could use someone to explain how to play and build good Pirates anyway.
Personally, I've playtested all the jobs (except Pirates) on those "alternate" servers and am using one to make a video showing all 13 in action (due in late May for 3rd jobs and mid June for 4th jobs) and I've found that even with the equal scroll costs they have (usually either 1 meso or set to some x amount of mesos depending on the scroll's percent chance of working), the strongest jobs in any given situation aren't necessarily the ones with the most DPS.
If you'd like to have a further discussion, I'd be happy to talk on AIM sometime. It can be found on my now-defunct Basil profile's ID. I could use someone to explain how to play and build good Pirates anyway.

