2009-05-02, 01:49 AM
Russt Wrote:Are you certain this isn't another case of Heal recovery = HP * %? Observed several patches ago - when I used a flag (1 WATK) in HPQ, the monsters' defense made me hit 1's all the time. According to that formula, the amount of WATK you have shouldn't affect the percentagewise impact of defense, but I certainly wasn't hitting all 1's with any real weapon.
These are numbers I garnered from the official GMS server. I'm sure it's not like before.
