2009-04-29, 11:52 AM
Cactuar Wrote:Well, I decided to throw together a skill build knowing as much as we do about this class. Either it'll be a complete failure or it'll be great:
2nd Jorb:
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3rd jorb
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Hopefully one of our two KMSTers will be willing to test them out -wink wink nudge nudge-
20 Polearm Smash and 20 Polearm Push might be a better choice since 19 Smash only hits 8 monsters compared to 20 hitting 10. Combined with Push, you can actually create the mobs to be large enough for this to be effective. Though then again, Whirlwind does only drag 8...
I don't see it very necessary to max Smart Knockback right off the bat. Do you really need that much KB? What are examples of monsters that have that much KB at 83? I'd find Snow Charge's Slow and damage boost to be more beneficial than even more KB than you'd need. You'd probably be training at Red Wyverns with Snow Charge, and they need 5000 KB. This would probably be scaled down to how much funding you'd need, really, but the skill's entire purpose is probably to keep monsters in place as you attack so your combo won't break if they run past you and you have to take time to turn around.

